diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c index e4aa8f27ba1..7f8be929e9d 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c @@ -1529,7 +1529,7 @@ static void drawStridedSlow(IWineD3DDevice *iface, WineDirect3DVertexStridedData /* Position -------------------------------- */ if (sd->u.s.position.lpData != NULL) { - if (1.0f == rhw || ((rhw < 0.0001f) && (rhw > -0.0001f))) { + if (1.0f == rhw || ((rhw < eps) && (rhw > -eps))) { VTRACE(("Vertex: glVertex:x,y,z=%f,%f,%f\n", x,y,z)); glVertex3f(x, y, z); } else { diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 238d5ac648b..980ad32a3dc 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -378,6 +378,8 @@ void drawPrimitive(IWineD3DDevice *iface, int minIndex, WineDirect3DVertexStridedData *DrawPrimStrideData); +#define eps 1e-8 + /* Routine to fill gl caps for swapchains and IWineD3D */ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display);