d3dcompiler: Handle redefining an intrinsic function as a user-defined function.

This commit is contained in:
Matteo Bruni 2015-06-16 22:45:42 +02:00 committed by Alexandre Julliard
parent 0824771423
commit 10fcb9379e
1 changed files with 16 additions and 0 deletions

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@ -2479,6 +2479,22 @@ void add_function_decl(struct wine_rb_tree *funcs, char *name, struct hlsl_ir_fu
if (func_entry)
{
func = WINE_RB_ENTRY_VALUE(func_entry, struct hlsl_ir_function, entry);
if (intrinsic != func->intrinsic)
{
if (intrinsic)
{
ERR("Redeclaring a user defined function as an intrinsic.\n");
return;
}
TRACE("Function %s redeclared as a user defined function.\n", debugstr_a(name));
func->intrinsic = intrinsic;
wine_rb_destroy(&func->overloads, free_function_decl_rb, NULL);
if (wine_rb_init(&func->overloads, &hlsl_ir_function_decl_rb_funcs) == -1)
{
ERR("Failed to initialize function rbtree.\n");
return;
}
}
decl->func = func;
if ((old_entry = wine_rb_get(&func->overloads, decl->parameters)))
{