gameux/tests: Add test of creating IGameStatistics instance.

This commit is contained in:
Mariusz Pluciński 2010-09-20 15:04:56 +02:00 committed by Alexandre Julliard
parent 5da1ecef3a
commit 10c39090bd
1 changed files with 115 additions and 2 deletions

View File

@ -20,34 +20,147 @@
#define COBJMACROS #define COBJMACROS
#include "shlwapi.h"
#include "oleauto.h"
#include "gameux.h" #include "gameux.h"
#include "wine/test.h" #include "wine/test.h"
static void test_create( void ) /*******************************************************************************
* utilities
*/
static IGameExplorer *ge = NULL;
static WCHAR sExeName[MAX_PATH] = {0};
static GUID gameInstanceId;
/*******************************************************************************
* _registerGame
* Registers test suite executable as game in Games Explorer. Required to test
* game statistics.
*/
static HRESULT _registerGame(void) {
HRESULT hr;
WCHAR sExePath[MAX_PATH];
BSTR bstrExeName, bstrExePath;
DWORD dwExeNameLen;
/* prepare path to binary */
dwExeNameLen = GetModuleFileNameW(NULL, sExeName, sizeof (sExeName) / sizeof (sExeName[0]));
hr = (dwExeNameLen!= 0 ? S_OK : E_FAIL);
lstrcpynW(sExePath, sExeName, StrRChrW(sExeName, NULL, '\\') - sExeName + 1);
bstrExeName = SysAllocString(sExeName);
if(!bstrExeName) hr = E_OUTOFMEMORY;
bstrExePath = SysAllocString(sExePath);
if(!bstrExePath) hr = E_OUTOFMEMORY;
if(SUCCEEDED(hr))
{
gameInstanceId = GUID_NULL;
hr = CoCreateInstance(&CLSID_GameExplorer, NULL, CLSCTX_INPROC_SERVER,
&IID_IGameExplorer, (LPVOID*)&ge);
}
if(SUCCEEDED(hr))
hr = IGameExplorer_AddGame(ge, bstrExeName, bstrExePath,
GIS_CURRENT_USER, &gameInstanceId);
if(FAILED(hr) && ge)
{
IGameExplorer_Release(ge);
ge = NULL;
}
SysFreeString(bstrExeName);
SysFreeString(bstrExePath);
return hr;
}
/*******************************************************************************
* _unregisterGame
* Unregisters test suite from Games Explorer.
*/
static HRESULT _unregisterGame(void) {
HRESULT hr;
if(!ge) return E_FAIL;
hr = IGameExplorer_RemoveGame(ge, gameInstanceId);
IGameExplorer_Release(ge);
ge = NULL;
return hr;
}
/*******************************************************************************
* test routines
*/
static void test_create(BOOL* gameStatisticsAvailable)
{ {
HRESULT hr; HRESULT hr;
IGameStatisticsMgr* gsm = NULL; IGameStatisticsMgr* gsm = NULL;
*gameStatisticsAvailable = FALSE;
/* interface available up from Win7 */ /* interface available up from Win7 */
hr = CoCreateInstance( &CLSID_GameStatistics, NULL, CLSCTX_INPROC_SERVER, &IID_IGameStatisticsMgr, (LPVOID*)&gsm); hr = CoCreateInstance( &CLSID_GameStatistics, NULL, CLSCTX_INPROC_SERVER, &IID_IGameStatisticsMgr, (LPVOID*)&gsm);
if(gsm) if(gsm)
{ {
ok( hr == S_OK, "IGameStatisticsMgr creating failed (result: 0x%08x)\n", hr); ok( hr == S_OK, "IGameStatisticsMgr creating failed (result: 0x%08x)\n", hr);
*gameStatisticsAvailable = TRUE;
IGameStatisticsMgr_Release(gsm); IGameStatisticsMgr_Release(gsm);
} }
else else
win_skip("IGameStatisticsMgr cannot be created\n"); win_skip("IGameStatisticsMgr cannot be created\n");
} }
static void test_gamestatisticsmgr( void )
{
HRESULT hr;
DWORD dwOpenResult;
IGameStatisticsMgr* gsm = NULL;
IGameStatistics* gs = NULL;
hr = CoCreateInstance( &CLSID_GameStatistics, NULL, CLSCTX_INPROC_SERVER, &IID_IGameStatisticsMgr, (LPVOID*)&gsm);
ok(hr == S_OK, "IGameStatisticsMgr creating failed (result false)\n");
/* test trying to create interface IGameStatistics using GetGameStatistics method */
hr = IGameStatisticsMgr_GetGameStatistics(gsm, sExeName, GAMESTATS_OPEN_OPENORCREATE, &dwOpenResult, &gs);
todo_wine ok(SUCCEEDED(hr), "GetGameStatistics returned error: 0x%x\n", hr);
todo_wine ok(gs!=NULL, "GetGameStatistics did not return valid interface pointer\n");
if(gs)
{
hr = IGameStatistics_Release(gs);
ok(SUCCEEDED(hr), "releasing IGameStatistics returned error: 0x%x\n", hr);
/* test of removing game statistics from underlying storage */
hr = IGameStatisticsMgr_RemoveGameStatistics(gsm, sExeName);
todo_wine ok(SUCCEEDED(hr), "cannot remove game statistics, error: 0x%x\n", hr);
}
hr = IGameStatisticsMgr_Release(gsm);
ok(SUCCEEDED(hr), "releasing IGameStatisticsMgr returned error: 0x%x\n", hr);
}
START_TEST(gamestatistics) START_TEST(gamestatistics)
{ {
HRESULT hr; HRESULT hr;
BOOL gameStatisticsAvailable;
hr = CoInitialize( NULL ); hr = CoInitialize( NULL );
ok( hr == S_OK, "failed to init COM\n"); ok( hr == S_OK, "failed to init COM\n");
test_create(); test_create(&gameStatisticsAvailable);
if(gameStatisticsAvailable)
{
hr = _registerGame();
ok( hr == S_OK, "cannot register game in Game Explorer (error: 0x%x)\n", hr);
test_gamestatisticsmgr();
hr = _unregisterGame();
ok( hr == S_OK, "cannot unregister game from Game Explorer (error: 0x%x)\n", hr);
}
CoUninitialize(); CoUninitialize();
} }