server: Use create_request_async in flush request handler.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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c56c42ff79
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10c1f245e4
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@ -3424,7 +3424,6 @@ NTSTATUS WINAPI NtFlushBuffersFile( HANDLE hFile, IO_STATUS_BLOCK* IoStatusBlock
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if (hEvent)
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{
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NtWaitForSingleObject( hEvent, FALSE, NULL );
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NtClose( hEvent );
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ret = STATUS_SUCCESS;
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}
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}
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@ -176,7 +176,7 @@ static void device_file_destroy( struct object *obj );
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static enum server_fd_type device_file_get_fd_type( struct fd *fd );
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static int device_file_read( struct fd *fd, struct async *async, file_pos_t pos );
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static int device_file_write( struct fd *fd, struct async *async, file_pos_t pos );
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static obj_handle_t device_file_flush( struct fd *fd, struct async *async );
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static int device_file_flush( struct fd *fd, struct async *async );
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static int device_file_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
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static const struct object_ops device_file_ops =
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@ -527,7 +527,7 @@ static int device_file_write( struct fd *fd, struct async *async, file_pos_t pos
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return handle;
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}
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static obj_handle_t device_file_flush( struct fd *fd, struct async *async )
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static int device_file_flush( struct fd *fd, struct async *async )
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{
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struct device_file *file = get_fd_user( fd );
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struct irp_call *irp;
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@ -541,7 +541,7 @@ static obj_handle_t device_file_flush( struct fd *fd, struct async *async )
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irp = create_irp( file, ¶ms, NULL );
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if (!irp) return 0;
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handle = queue_irp( file, irp, async, 1 );
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handle = queue_irp( file, irp, async, 0 );
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release_object( irp );
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return handle;
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}
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@ -2172,7 +2172,7 @@ int no_fd_write( struct fd *fd, struct async *async, file_pos_t pos )
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}
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/* default flush() routine */
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obj_handle_t no_fd_flush( struct fd *fd, struct async *async )
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int no_fd_flush( struct fd *fd, struct async *async )
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{
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set_error( STATUS_OBJECT_TYPE_MISMATCH );
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return 0;
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@ -2373,10 +2373,9 @@ DECL_HANDLER(flush)
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if (!fd) return;
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async = create_async( fd, current, &req->async, NULL );
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if (async)
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if ((async = create_request_async( fd, &req->async )))
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{
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reply->event = fd->fd_ops->flush( fd, async );
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reply->event = async_handoff( async, fd->fd_ops->flush( fd, async ), NULL );
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release_object( async );
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}
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release_object( fd );
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@ -74,7 +74,7 @@ static struct object *file_open_file( struct object *obj, unsigned int access,
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static void file_destroy( struct object *obj );
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static int file_get_poll_events( struct fd *fd );
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static obj_handle_t file_flush( struct fd *fd, struct async *async );
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static int file_flush( struct fd *fd, struct async *async );
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static enum server_fd_type file_get_fd_type( struct fd *fd );
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static const struct object_ops file_ops =
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@ -295,11 +295,15 @@ static int file_get_poll_events( struct fd *fd )
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return events;
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}
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static obj_handle_t file_flush( struct fd *fd, struct async *async )
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static int file_flush( struct fd *fd, struct async *async )
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{
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int unix_fd = get_unix_fd( fd );
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if (unix_fd != -1 && fsync( unix_fd ) == -1) file_set_error();
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return 0;
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if (unix_fd != -1 && fsync( unix_fd ) == -1)
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{
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file_set_error();
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return 0;
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}
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return 1;
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}
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static enum server_fd_type file_get_fd_type( struct fd *fd )
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@ -56,7 +56,7 @@ struct fd_ops
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/* perform a write on the file */
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int (*write)(struct fd *, struct async *, file_pos_t );
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/* flush the object buffers */
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obj_handle_t (*flush)(struct fd *, struct async *);
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int (*flush)(struct fd *, struct async *);
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/* perform an ioctl on the file */
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int (*ioctl)(struct fd *fd, ioctl_code_t code, struct async *async );
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/* queue an async operation */
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@ -102,7 +102,7 @@ extern void fd_async_wake_up( struct fd *fd, int type, unsigned int status );
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extern void fd_reselect_async( struct fd *fd, struct async_queue *queue );
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extern int no_fd_read( struct fd *fd, struct async *async, file_pos_t pos );
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extern int no_fd_write( struct fd *fd, struct async *async, file_pos_t pos );
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extern obj_handle_t no_fd_flush( struct fd *fd, struct async *async );
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extern int no_fd_flush( struct fd *fd, struct async *async );
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extern int no_fd_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
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extern int default_fd_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
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extern void no_fd_queue_async( struct fd *fd, struct async *async, int type, int count );
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@ -163,7 +163,7 @@ static void pipe_end_reselect_async( struct fd *fd, struct async_queue *queue );
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static void pipe_server_dump( struct object *obj, int verbose );
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static struct fd *pipe_server_get_fd( struct object *obj );
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static void pipe_server_destroy( struct object *obj);
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static obj_handle_t pipe_server_flush( struct fd *fd, struct async *async );
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static int pipe_server_flush( struct fd *fd, struct async *async );
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static int pipe_server_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
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static const struct object_ops pipe_server_ops =
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@ -206,7 +206,7 @@ static void pipe_client_dump( struct object *obj, int verbose );
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static int pipe_client_signaled( struct object *obj, struct wait_queue_entry *entry );
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static struct fd *pipe_client_get_fd( struct object *obj );
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static void pipe_client_destroy( struct object *obj );
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static obj_handle_t pipe_client_flush( struct fd *fd, struct async *async );
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static int pipe_client_flush( struct fd *fd, struct async *async );
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static int pipe_client_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
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static const struct object_ops pipe_client_ops =
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@ -648,28 +648,25 @@ static void check_flushed( void *arg )
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}
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}
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static obj_handle_t pipe_end_flush( struct pipe_end *pipe_end, struct async *async )
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static int pipe_end_flush( struct pipe_end *pipe_end, struct async *async )
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{
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obj_handle_t handle = 0;
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if (use_server_io( pipe_end ) && (!pipe_end->connection || list_empty( &pipe_end->connection->message_queue )))
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return 0;
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return 1;
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if (!fd_queue_async( pipe_end->fd, async, ASYNC_TYPE_WAIT )) return 0;
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if (!async_is_blocking( async ) || (handle = alloc_handle( current->process, async, SYNCHRONIZE, 0 )))
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set_error( STATUS_PENDING );
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return handle;
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set_error( STATUS_PENDING );
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return 1;
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}
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static obj_handle_t pipe_server_flush( struct fd *fd, struct async *async )
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static int pipe_server_flush( struct fd *fd, struct async *async )
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{
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struct pipe_server *server = get_fd_user( fd );
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obj_handle_t handle;
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if (!server || server->state != ps_connected_server) return 0;
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if (!server || server->state != ps_connected_server) return 1;
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if (!pipe_data_remaining( server )) return 0;
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if (!pipe_data_remaining( server )) return 1;
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handle = pipe_end_flush( &server->pipe_end, async );
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@ -679,11 +676,11 @@ static obj_handle_t pipe_server_flush( struct fd *fd, struct async *async )
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return handle;
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}
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static obj_handle_t pipe_client_flush( struct fd *fd, struct async *async )
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static int pipe_client_flush( struct fd *fd, struct async *async )
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{
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struct pipe_end *pipe_end = get_fd_user( fd );
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/* FIXME: Support byte mode. */
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return use_server_io( pipe_end ) ? pipe_end_flush( pipe_end, async ) : 0;
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return use_server_io( pipe_end ) ? pipe_end_flush( pipe_end, async ) : 1;
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}
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static void message_queue_read( struct pipe_end *pipe_end, struct iosb *iosb )
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