d3drm: Add IDirect3DRMLight interface.

This commit is contained in:
André Hentschel 2012-05-01 22:15:39 +02:00 committed by Alexandre Julliard
parent 5b83abced7
commit 107b3d2c19
4 changed files with 448 additions and 20 deletions

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@ -7,6 +7,7 @@ C_SRCS = \
d3drm_main.c \ d3drm_main.c \
device.c \ device.c \
frame.c \ frame.c \
light.c \
math.c \ math.c \
meshbuilder.c \ meshbuilder.c \
viewport.c viewport.c

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@ -203,22 +203,25 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateTexture(IDirect3DRM* iface, LPD3DRMI
return E_NOTIMPL; return E_NOTIMPL;
} }
static HRESULT WINAPI IDirect3DRMImpl_CreateLight(IDirect3DRM* iface, D3DRMLIGHTTYPE type, D3DCOLOR color, LPDIRECT3DRMLIGHT * ppLight) static HRESULT WINAPI IDirect3DRMImpl_CreateLight(IDirect3DRM* iface, D3DRMLIGHTTYPE type,
D3DCOLOR color, LPDIRECT3DRMLIGHT* Light)
{ {
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface); IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("(%p/%p)->(%d,%d,%p): stub\n", iface, This, type, color, ppLight); TRACE("(%p/%p)->(%d,%d,%p)\n", iface, This, type, color, Light);
return E_NOTIMPL; return IDirect3DRM3_CreateLight(&This->IDirect3DRM3_iface, type, color, Light);
} }
static HRESULT WINAPI IDirect3DRMImpl_CreateLightRGB(IDirect3DRM* iface, D3DRMLIGHTTYPE type, D3DVALUE red, D3DVALUE green, D3DVALUE blue, LPDIRECT3DRMLIGHT * ppLight) static HRESULT WINAPI IDirect3DRMImpl_CreateLightRGB(IDirect3DRM* iface, D3DRMLIGHTTYPE type,
D3DVALUE red, D3DVALUE green, D3DVALUE blue,
LPDIRECT3DRMLIGHT* Light)
{ {
IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface); IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
FIXME("(%p/%p)->(%d,%f,%f,%f,%p): stub\n", iface, This, type, red, green, blue, ppLight); TRACE("(%p/%p)->(%d,%f,%f,%f,%p)\n", iface, This, type, red, green, blue, Light);
return E_NOTIMPL; return IDirect3DRM3_CreateLightRGB(&This->IDirect3DRM3_iface, type, red, green, blue, Light);
} }
static HRESULT WINAPI IDirect3DRMImpl_Material(IDirect3DRM* iface, D3DVALUE m, LPDIRECT3DRMMATERIAL * ppMaterial) static HRESULT WINAPI IDirect3DRMImpl_Material(IDirect3DRM* iface, D3DVALUE m, LPDIRECT3DRMMATERIAL * ppMaterial)
@ -577,24 +580,24 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateTexture(IDirect3DRM2* iface, LPD3DR
} }
static HRESULT WINAPI IDirect3DRM2Impl_CreateLight(IDirect3DRM2* iface, D3DRMLIGHTTYPE type, static HRESULT WINAPI IDirect3DRM2Impl_CreateLight(IDirect3DRM2* iface, D3DRMLIGHTTYPE type,
D3DCOLOR color, LPDIRECT3DRMLIGHT * ppLight) D3DCOLOR color, LPDIRECT3DRMLIGHT* Light)
{ {
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface); IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
FIXME("(%p/%p)->(%d,%d,%p): stub\n", iface, This, type, color, ppLight); TRACE("(%p/%p)->(%d,%d,%p)\n", iface, This, type, color, Light);
return E_NOTIMPL; return IDirect3DRM3_CreateLight(&This->IDirect3DRM3_iface, type, color, Light);
} }
static HRESULT WINAPI IDirect3DRM2Impl_CreateLightRGB(IDirect3DRM2* iface, D3DRMLIGHTTYPE type, static HRESULT WINAPI IDirect3DRM2Impl_CreateLightRGB(IDirect3DRM2* iface, D3DRMLIGHTTYPE type,
D3DVALUE red, D3DVALUE green, D3DVALUE blue, D3DVALUE red, D3DVALUE green, D3DVALUE blue,
LPDIRECT3DRMLIGHT * ppLight) LPDIRECT3DRMLIGHT* Light)
{ {
IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface); IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
FIXME("(%p/%p)->(%d,%f,%f,%f,%p): stub\n", iface, This, type, red, green, blue, ppLight); TRACE("(%p/%p)->(%d,%f,%f,%f,%p)\n", iface, This, type, red, green, blue, Light);
return E_NOTIMPL; return IDirect3DRM3_CreateLightRGB(&This->IDirect3DRM3_iface, type, red, green, blue, Light);
} }
static HRESULT WINAPI IDirect3DRM2Impl_Material(IDirect3DRM2* iface, D3DVALUE m, static HRESULT WINAPI IDirect3DRM2Impl_Material(IDirect3DRM2* iface, D3DVALUE m,
@ -1006,24 +1009,42 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateTexture(IDirect3DRM3* iface, LPD3DR
} }
static HRESULT WINAPI IDirect3DRM3Impl_CreateLight(IDirect3DRM3* iface, D3DRMLIGHTTYPE type, static HRESULT WINAPI IDirect3DRM3Impl_CreateLight(IDirect3DRM3* iface, D3DRMLIGHTTYPE type,
D3DCOLOR color, LPDIRECT3DRMLIGHT* Light) D3DCOLOR color, LPDIRECT3DRMLIGHT* Light)
{ {
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface); IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
HRESULT ret;
FIXME("(%p/%p)->(%d,%d,%p): stub\n", iface, This, type, color, Light); FIXME("(%p/%p)->(%d,%d,%p): partial stub\n", iface, This, type, color, Light);
return E_NOTIMPL; ret = Direct3DRMLight_create((IUnknown**)Light);
if (SUCCEEDED(ret))
{
IDirect3DRMLight_SetType(*Light, type);
IDirect3DRMLight_SetColor(*Light, color);
}
return ret;
} }
static HRESULT WINAPI IDirect3DRM3Impl_CreateLightRGB(IDirect3DRM3* iface, D3DRMLIGHTTYPE type, static HRESULT WINAPI IDirect3DRM3Impl_CreateLightRGB(IDirect3DRM3* iface, D3DRMLIGHTTYPE type,
D3DVALUE red, D3DVALUE green, D3DVALUE blue, D3DVALUE red, D3DVALUE green, D3DVALUE blue,
LPDIRECT3DRMLIGHT* Light) LPDIRECT3DRMLIGHT* Light)
{ {
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface); IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
HRESULT ret;
FIXME("(%p/%p)->(%d,%f,%f,%f,%p): stub\n", iface, This, type, red, green, blue, Light); FIXME("(%p/%p)->(%d,%f,%f,%f,%p): partial stub\n", iface, This, type, red, green, blue, Light);
return E_NOTIMPL; ret = Direct3DRMLight_create((IUnknown**)Light);
if (SUCCEEDED(ret))
{
IDirect3DRMLight_SetType(*Light, type);
IDirect3DRMLight_SetColorRGB(*Light, red, green, blue);
}
return ret;
} }
static HRESULT WINAPI IDirect3DRM3Impl_Material(IDirect3DRM3* iface, D3DVALUE m, static HRESULT WINAPI IDirect3DRM3Impl_Material(IDirect3DRM3* iface, D3DVALUE m,

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@ -27,6 +27,7 @@
HRESULT Direct3DRM_create(IUnknown** ppObj) DECLSPEC_HIDDEN; HRESULT Direct3DRM_create(IUnknown** ppObj) DECLSPEC_HIDDEN;
HRESULT Direct3DRMDevice_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN; HRESULT Direct3DRMDevice_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
HRESULT Direct3DRMFrame_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN; HRESULT Direct3DRMFrame_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
HRESULT Direct3DRMLight_create(IUnknown** ppObj) DECLSPEC_HIDDEN;
HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN; HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
HRESULT Direct3DRMViewport_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN; HRESULT Direct3DRMViewport_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;

405
dlls/d3drm/light.c Normal file
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@ -0,0 +1,405 @@
/*
* Implementation of IDirect3DRMLight Interface
*
* Copyright 2012 André Hentschel
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/debug.h"
#define COBJMACROS
#include "winbase.h"
#include "wingdi.h"
#include "d3drm_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
typedef struct {
IDirect3DRMLight IDirect3DRMLight_iface;
LONG ref;
} IDirect3DRMLightImpl;
static inline IDirect3DRMLightImpl *impl_from_IDirect3DRMLight(IDirect3DRMLight *iface)
{
return CONTAINING_RECORD(iface, IDirect3DRMLightImpl, IDirect3DRMLight_iface);
}
/*** IUnknown methods ***/
static HRESULT WINAPI IDirect3DRMLightImpl_QueryInterface(IDirect3DRMLight* iface,
REFIID riid, void** object)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
TRACE("(%p/%p)->(%s, %p)\n", iface, This, debugstr_guid(riid), object);
*object = NULL;
if(IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IDirect3DRMLight))
{
*object = &This->IDirect3DRMLight_iface;
}
else
{
FIXME("interface %s not implemented\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
IDirect3DRMLight_AddRef(iface);
return S_OK;
}
static ULONG WINAPI IDirect3DRMLightImpl_AddRef(IDirect3DRMLight* iface)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
TRACE("(%p)\n", This);
return InterlockedIncrement(&This->ref);
}
static ULONG WINAPI IDirect3DRMLightImpl_Release(IDirect3DRMLight* iface)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)\n", This);
if (!ref)
HeapFree(GetProcessHeap(), 0, This);
return ref;
}
/*** IDirect3DRMObject methods ***/
static HRESULT WINAPI IDirect3DRMLightImpl_Clone(IDirect3DRMLight* iface,
LPUNKNOWN unkwn, REFIID riid,
LPVOID* object)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%p, %s, %p): stub\n", iface, This, unkwn, debugstr_guid(riid), object);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_AddDestroyCallback(IDirect3DRMLight* iface,
D3DRMOBJECTCALLBACK cb,
LPVOID argument)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_DeleteDestroyCallback(IDirect3DRMLight* iface,
D3DRMOBJECTCALLBACK cb,
LPVOID argument)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_SetAppData(IDirect3DRMLight* iface,
DWORD data)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%u): stub\n", iface, This, data);
return E_NOTIMPL;
}
static DWORD WINAPI IDirect3DRMLightImpl_GetAppData(IDirect3DRMLight* iface)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static HRESULT WINAPI IDirect3DRMLightImpl_SetName(IDirect3DRMLight* iface, LPCSTR name)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%s): stub\n", iface, This, name);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_GetName(IDirect3DRMLight* iface,
LPDWORD size, LPSTR name)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_GetClassName(IDirect3DRMLight* iface,
LPDWORD size, LPSTR name)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name);
return E_NOTIMPL;
}
/*** IDirect3DRMLight methods ***/
static HRESULT WINAPI IDirect3DRMLightImpl_SetType(IDirect3DRMLight* iface, D3DRMLIGHTTYPE type)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%u): stub\n", iface, This, type);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_SetColor(IDirect3DRMLight* iface, D3DCOLOR color)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_SetColorRGB(IDirect3DRMLight* iface,
D3DVALUE red, D3DVALUE green, D3DVALUE blue)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%f,%f,%f): stub\n", iface, This, red, green, blue);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_SetRange(IDirect3DRMLight* iface, D3DVALUE range)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%f): stub\n", iface, This, range);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_SetUmbra(IDirect3DRMLight* iface, D3DVALUE umbra)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%f): stub\n", iface, This, umbra);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_SetPenumbra(IDirect3DRMLight* iface, D3DVALUE penumbra)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%f): stub\n", iface, This, penumbra);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_SetConstantAttenuation(IDirect3DRMLight* iface,
D3DVALUE cattenuation)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%f): stub\n", iface, This, cattenuation);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_SetLinearAttenuation(IDirect3DRMLight* iface,
D3DVALUE lattenuation)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%f): stub\n", iface, This, lattenuation);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_SetQuadraticAttenuation(IDirect3DRMLight* iface,
D3DVALUE qattenuation)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%f): stub\n", iface, This, qattenuation);
return E_NOTIMPL;
}
static D3DVALUE WINAPI IDirect3DRMLightImpl_GetRange(IDirect3DRMLight* iface)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static D3DVALUE WINAPI IDirect3DRMLightImpl_GetUmbra(IDirect3DRMLight* iface)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static D3DVALUE WINAPI IDirect3DRMLightImpl_GetPenumbra(IDirect3DRMLight* iface)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static D3DVALUE WINAPI IDirect3DRMLightImpl_GetConstantAttenuation(IDirect3DRMLight* iface)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static D3DVALUE WINAPI IDirect3DRMLightImpl_GetLinearAttenuation(IDirect3DRMLight* iface)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static D3DVALUE WINAPI IDirect3DRMLightImpl_GetQuadraticAttenuation(IDirect3DRMLight* iface)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static D3DCOLOR WINAPI IDirect3DRMLightImpl_GetColor(IDirect3DRMLight* iface)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(): stub\n", iface, This);
return 0;
}
static D3DRMLIGHTTYPE WINAPI IDirect3DRMLightImpl_GetType(IDirect3DRMLight* iface)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(): stub\n", iface, This);
return D3DRMLIGHT_AMBIENT;
}
static HRESULT WINAPI IDirect3DRMLightImpl_SetEnableFrame(IDirect3DRMLight* iface,
LPDIRECT3DRMFRAME frame)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMLightImpl_GetEnableFrame(IDirect3DRMLight* iface,
LPDIRECT3DRMFRAME* frame)
{
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
return E_NOTIMPL;
}
static const struct IDirect3DRMLightVtbl Direct3DRMLight_Vtbl =
{
/*** IUnknown methods ***/
IDirect3DRMLightImpl_QueryInterface,
IDirect3DRMLightImpl_AddRef,
IDirect3DRMLightImpl_Release,
/*** IDirect3DRMObject methods ***/
IDirect3DRMLightImpl_Clone,
IDirect3DRMLightImpl_AddDestroyCallback,
IDirect3DRMLightImpl_DeleteDestroyCallback,
IDirect3DRMLightImpl_SetAppData,
IDirect3DRMLightImpl_GetAppData,
IDirect3DRMLightImpl_SetName,
IDirect3DRMLightImpl_GetName,
IDirect3DRMLightImpl_GetClassName,
/*** IDirect3DRMLight methods ***/
IDirect3DRMLightImpl_SetType,
IDirect3DRMLightImpl_SetColor,
IDirect3DRMLightImpl_SetColorRGB,
IDirect3DRMLightImpl_SetRange,
IDirect3DRMLightImpl_SetUmbra,
IDirect3DRMLightImpl_SetPenumbra,
IDirect3DRMLightImpl_SetConstantAttenuation,
IDirect3DRMLightImpl_SetLinearAttenuation,
IDirect3DRMLightImpl_SetQuadraticAttenuation,
IDirect3DRMLightImpl_GetRange,
IDirect3DRMLightImpl_GetUmbra,
IDirect3DRMLightImpl_GetPenumbra,
IDirect3DRMLightImpl_GetConstantAttenuation,
IDirect3DRMLightImpl_GetLinearAttenuation,
IDirect3DRMLightImpl_GetQuadraticAttenuation,
IDirect3DRMLightImpl_GetColor,
IDirect3DRMLightImpl_GetType,
IDirect3DRMLightImpl_SetEnableFrame,
IDirect3DRMLightImpl_GetEnableFrame
};
HRESULT Direct3DRMLight_create(IUnknown** ppObj)
{
IDirect3DRMLightImpl* object;
TRACE("(%p)\n", ppObj);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMLightImpl));
if (!object)
{
ERR("Out of memory\n");
return E_OUTOFMEMORY;
}
object->IDirect3DRMLight_iface.lpVtbl = &Direct3DRMLight_Vtbl;
object->ref = 1;
*ppObj = (IUnknown*)&object->IDirect3DRMLight_iface;
return S_OK;
}