d3drm: Add IDirect3DRMLight interface.
This commit is contained in:
parent
5b83abced7
commit
107b3d2c19
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@ -7,6 +7,7 @@ C_SRCS = \
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d3drm_main.c \
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device.c \
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frame.c \
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light.c \
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math.c \
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meshbuilder.c \
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viewport.c
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@ -203,22 +203,25 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateTexture(IDirect3DRM* iface, LPD3DRMI
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMImpl_CreateLight(IDirect3DRM* iface, D3DRMLIGHTTYPE type, D3DCOLOR color, LPDIRECT3DRMLIGHT * ppLight)
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static HRESULT WINAPI IDirect3DRMImpl_CreateLight(IDirect3DRM* iface, D3DRMLIGHTTYPE type,
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D3DCOLOR color, LPDIRECT3DRMLIGHT* Light)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
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FIXME("(%p/%p)->(%d,%d,%p): stub\n", iface, This, type, color, ppLight);
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TRACE("(%p/%p)->(%d,%d,%p)\n", iface, This, type, color, Light);
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return E_NOTIMPL;
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return IDirect3DRM3_CreateLight(&This->IDirect3DRM3_iface, type, color, Light);
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}
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static HRESULT WINAPI IDirect3DRMImpl_CreateLightRGB(IDirect3DRM* iface, D3DRMLIGHTTYPE type, D3DVALUE red, D3DVALUE green, D3DVALUE blue, LPDIRECT3DRMLIGHT * ppLight)
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static HRESULT WINAPI IDirect3DRMImpl_CreateLightRGB(IDirect3DRM* iface, D3DRMLIGHTTYPE type,
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D3DVALUE red, D3DVALUE green, D3DVALUE blue,
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LPDIRECT3DRMLIGHT* Light)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM(iface);
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FIXME("(%p/%p)->(%d,%f,%f,%f,%p): stub\n", iface, This, type, red, green, blue, ppLight);
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TRACE("(%p/%p)->(%d,%f,%f,%f,%p)\n", iface, This, type, red, green, blue, Light);
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return E_NOTIMPL;
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return IDirect3DRM3_CreateLightRGB(&This->IDirect3DRM3_iface, type, red, green, blue, Light);
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}
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static HRESULT WINAPI IDirect3DRMImpl_Material(IDirect3DRM* iface, D3DVALUE m, LPDIRECT3DRMMATERIAL * ppMaterial)
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@ -577,24 +580,24 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateTexture(IDirect3DRM2* iface, LPD3DR
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}
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static HRESULT WINAPI IDirect3DRM2Impl_CreateLight(IDirect3DRM2* iface, D3DRMLIGHTTYPE type,
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D3DCOLOR color, LPDIRECT3DRMLIGHT * ppLight)
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D3DCOLOR color, LPDIRECT3DRMLIGHT* Light)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
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FIXME("(%p/%p)->(%d,%d,%p): stub\n", iface, This, type, color, ppLight);
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TRACE("(%p/%p)->(%d,%d,%p)\n", iface, This, type, color, Light);
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return E_NOTIMPL;
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return IDirect3DRM3_CreateLight(&This->IDirect3DRM3_iface, type, color, Light);
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}
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static HRESULT WINAPI IDirect3DRM2Impl_CreateLightRGB(IDirect3DRM2* iface, D3DRMLIGHTTYPE type,
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D3DVALUE red, D3DVALUE green, D3DVALUE blue,
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LPDIRECT3DRMLIGHT * ppLight)
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D3DVALUE red, D3DVALUE green, D3DVALUE blue,
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LPDIRECT3DRMLIGHT* Light)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM2(iface);
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FIXME("(%p/%p)->(%d,%f,%f,%f,%p): stub\n", iface, This, type, red, green, blue, ppLight);
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TRACE("(%p/%p)->(%d,%f,%f,%f,%p)\n", iface, This, type, red, green, blue, Light);
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return E_NOTIMPL;
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return IDirect3DRM3_CreateLightRGB(&This->IDirect3DRM3_iface, type, red, green, blue, Light);
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}
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static HRESULT WINAPI IDirect3DRM2Impl_Material(IDirect3DRM2* iface, D3DVALUE m,
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@ -1006,24 +1009,42 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateTexture(IDirect3DRM3* iface, LPD3DR
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateLight(IDirect3DRM3* iface, D3DRMLIGHTTYPE type,
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D3DCOLOR color, LPDIRECT3DRMLIGHT* Light)
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D3DCOLOR color, LPDIRECT3DRMLIGHT* Light)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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HRESULT ret;
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FIXME("(%p/%p)->(%d,%d,%p): stub\n", iface, This, type, color, Light);
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FIXME("(%p/%p)->(%d,%d,%p): partial stub\n", iface, This, type, color, Light);
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return E_NOTIMPL;
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ret = Direct3DRMLight_create((IUnknown**)Light);
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if (SUCCEEDED(ret))
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{
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IDirect3DRMLight_SetType(*Light, type);
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IDirect3DRMLight_SetColor(*Light, color);
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}
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return ret;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateLightRGB(IDirect3DRM3* iface, D3DRMLIGHTTYPE type,
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D3DVALUE red, D3DVALUE green, D3DVALUE blue,
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LPDIRECT3DRMLIGHT* Light)
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D3DVALUE red, D3DVALUE green, D3DVALUE blue,
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LPDIRECT3DRMLIGHT* Light)
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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HRESULT ret;
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FIXME("(%p/%p)->(%d,%f,%f,%f,%p): stub\n", iface, This, type, red, green, blue, Light);
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FIXME("(%p/%p)->(%d,%f,%f,%f,%p): partial stub\n", iface, This, type, red, green, blue, Light);
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return E_NOTIMPL;
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ret = Direct3DRMLight_create((IUnknown**)Light);
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if (SUCCEEDED(ret))
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{
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IDirect3DRMLight_SetType(*Light, type);
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IDirect3DRMLight_SetColorRGB(*Light, red, green, blue);
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}
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return ret;
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}
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static HRESULT WINAPI IDirect3DRM3Impl_Material(IDirect3DRM3* iface, D3DVALUE m,
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@ -27,6 +27,7 @@
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HRESULT Direct3DRM_create(IUnknown** ppObj) DECLSPEC_HIDDEN;
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HRESULT Direct3DRMDevice_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
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HRESULT Direct3DRMFrame_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
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HRESULT Direct3DRMLight_create(IUnknown** ppObj) DECLSPEC_HIDDEN;
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HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
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HRESULT Direct3DRMViewport_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
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@ -0,0 +1,405 @@
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/*
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* Implementation of IDirect3DRMLight Interface
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*
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* Copyright 2012 André Hentschel
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "wine/debug.h"
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#define COBJMACROS
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#include "winbase.h"
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#include "wingdi.h"
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#include "d3drm_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
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typedef struct {
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IDirect3DRMLight IDirect3DRMLight_iface;
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LONG ref;
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} IDirect3DRMLightImpl;
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static inline IDirect3DRMLightImpl *impl_from_IDirect3DRMLight(IDirect3DRMLight *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMLightImpl, IDirect3DRMLight_iface);
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}
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/*** IUnknown methods ***/
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static HRESULT WINAPI IDirect3DRMLightImpl_QueryInterface(IDirect3DRMLight* iface,
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REFIID riid, void** object)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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TRACE("(%p/%p)->(%s, %p)\n", iface, This, debugstr_guid(riid), object);
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*object = NULL;
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if(IsEqualGUID(riid, &IID_IUnknown) ||
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IsEqualGUID(riid, &IID_IDirect3DRMLight))
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{
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*object = &This->IDirect3DRMLight_iface;
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}
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else
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{
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FIXME("interface %s not implemented\n", debugstr_guid(riid));
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return E_NOINTERFACE;
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}
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IDirect3DRMLight_AddRef(iface);
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return S_OK;
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}
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static ULONG WINAPI IDirect3DRMLightImpl_AddRef(IDirect3DRMLight* iface)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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TRACE("(%p)\n", This);
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return InterlockedIncrement(&This->ref);
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}
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static ULONG WINAPI IDirect3DRMLightImpl_Release(IDirect3DRMLight* iface)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p)\n", This);
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if (!ref)
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HeapFree(GetProcessHeap(), 0, This);
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return ref;
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}
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/*** IDirect3DRMObject methods ***/
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static HRESULT WINAPI IDirect3DRMLightImpl_Clone(IDirect3DRMLight* iface,
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LPUNKNOWN unkwn, REFIID riid,
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LPVOID* object)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%p, %s, %p): stub\n", iface, This, unkwn, debugstr_guid(riid), object);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_AddDestroyCallback(IDirect3DRMLight* iface,
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D3DRMOBJECTCALLBACK cb,
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LPVOID argument)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_DeleteDestroyCallback(IDirect3DRMLight* iface,
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D3DRMOBJECTCALLBACK cb,
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LPVOID argument)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_SetAppData(IDirect3DRMLight* iface,
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DWORD data)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%u): stub\n", iface, This, data);
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return E_NOTIMPL;
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}
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static DWORD WINAPI IDirect3DRMLightImpl_GetAppData(IDirect3DRMLight* iface)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(): stub\n", iface, This);
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return 0;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_SetName(IDirect3DRMLight* iface, LPCSTR name)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%s): stub\n", iface, This, name);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_GetName(IDirect3DRMLight* iface,
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LPDWORD size, LPSTR name)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_GetClassName(IDirect3DRMLight* iface,
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LPDWORD size, LPSTR name)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name);
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return E_NOTIMPL;
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}
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/*** IDirect3DRMLight methods ***/
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static HRESULT WINAPI IDirect3DRMLightImpl_SetType(IDirect3DRMLight* iface, D3DRMLIGHTTYPE type)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%u): stub\n", iface, This, type);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_SetColor(IDirect3DRMLight* iface, D3DCOLOR color)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_SetColorRGB(IDirect3DRMLight* iface,
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D3DVALUE red, D3DVALUE green, D3DVALUE blue)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%f,%f,%f): stub\n", iface, This, red, green, blue);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_SetRange(IDirect3DRMLight* iface, D3DVALUE range)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%f): stub\n", iface, This, range);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_SetUmbra(IDirect3DRMLight* iface, D3DVALUE umbra)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%f): stub\n", iface, This, umbra);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_SetPenumbra(IDirect3DRMLight* iface, D3DVALUE penumbra)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%f): stub\n", iface, This, penumbra);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_SetConstantAttenuation(IDirect3DRMLight* iface,
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D3DVALUE cattenuation)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%f): stub\n", iface, This, cattenuation);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_SetLinearAttenuation(IDirect3DRMLight* iface,
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D3DVALUE lattenuation)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%f): stub\n", iface, This, lattenuation);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IDirect3DRMLightImpl_SetQuadraticAttenuation(IDirect3DRMLight* iface,
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D3DVALUE qattenuation)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(%f): stub\n", iface, This, qattenuation);
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return E_NOTIMPL;
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}
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static D3DVALUE WINAPI IDirect3DRMLightImpl_GetRange(IDirect3DRMLight* iface)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(): stub\n", iface, This);
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return 0;
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}
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static D3DVALUE WINAPI IDirect3DRMLightImpl_GetUmbra(IDirect3DRMLight* iface)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(): stub\n", iface, This);
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return 0;
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}
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static D3DVALUE WINAPI IDirect3DRMLightImpl_GetPenumbra(IDirect3DRMLight* iface)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(): stub\n", iface, This);
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return 0;
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}
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static D3DVALUE WINAPI IDirect3DRMLightImpl_GetConstantAttenuation(IDirect3DRMLight* iface)
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{
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IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
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FIXME("(%p/%p)->(): stub\n", iface, This);
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return 0;
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}
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static D3DVALUE WINAPI IDirect3DRMLightImpl_GetLinearAttenuation(IDirect3DRMLight* iface)
|
||||
{
|
||||
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
|
||||
|
||||
FIXME("(%p/%p)->(): stub\n", iface, This);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static D3DVALUE WINAPI IDirect3DRMLightImpl_GetQuadraticAttenuation(IDirect3DRMLight* iface)
|
||||
{
|
||||
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
|
||||
|
||||
FIXME("(%p/%p)->(): stub\n", iface, This);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static D3DCOLOR WINAPI IDirect3DRMLightImpl_GetColor(IDirect3DRMLight* iface)
|
||||
{
|
||||
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
|
||||
|
||||
FIXME("(%p/%p)->(): stub\n", iface, This);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static D3DRMLIGHTTYPE WINAPI IDirect3DRMLightImpl_GetType(IDirect3DRMLight* iface)
|
||||
{
|
||||
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
|
||||
|
||||
FIXME("(%p/%p)->(): stub\n", iface, This);
|
||||
|
||||
return D3DRMLIGHT_AMBIENT;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRMLightImpl_SetEnableFrame(IDirect3DRMLight* iface,
|
||||
LPDIRECT3DRMFRAME frame)
|
||||
{
|
||||
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRMLightImpl_GetEnableFrame(IDirect3DRMLight* iface,
|
||||
LPDIRECT3DRMFRAME* frame)
|
||||
{
|
||||
IDirect3DRMLightImpl *This = impl_from_IDirect3DRMLight(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static const struct IDirect3DRMLightVtbl Direct3DRMLight_Vtbl =
|
||||
{
|
||||
/*** IUnknown methods ***/
|
||||
IDirect3DRMLightImpl_QueryInterface,
|
||||
IDirect3DRMLightImpl_AddRef,
|
||||
IDirect3DRMLightImpl_Release,
|
||||
/*** IDirect3DRMObject methods ***/
|
||||
IDirect3DRMLightImpl_Clone,
|
||||
IDirect3DRMLightImpl_AddDestroyCallback,
|
||||
IDirect3DRMLightImpl_DeleteDestroyCallback,
|
||||
IDirect3DRMLightImpl_SetAppData,
|
||||
IDirect3DRMLightImpl_GetAppData,
|
||||
IDirect3DRMLightImpl_SetName,
|
||||
IDirect3DRMLightImpl_GetName,
|
||||
IDirect3DRMLightImpl_GetClassName,
|
||||
/*** IDirect3DRMLight methods ***/
|
||||
IDirect3DRMLightImpl_SetType,
|
||||
IDirect3DRMLightImpl_SetColor,
|
||||
IDirect3DRMLightImpl_SetColorRGB,
|
||||
IDirect3DRMLightImpl_SetRange,
|
||||
IDirect3DRMLightImpl_SetUmbra,
|
||||
IDirect3DRMLightImpl_SetPenumbra,
|
||||
IDirect3DRMLightImpl_SetConstantAttenuation,
|
||||
IDirect3DRMLightImpl_SetLinearAttenuation,
|
||||
IDirect3DRMLightImpl_SetQuadraticAttenuation,
|
||||
IDirect3DRMLightImpl_GetRange,
|
||||
IDirect3DRMLightImpl_GetUmbra,
|
||||
IDirect3DRMLightImpl_GetPenumbra,
|
||||
IDirect3DRMLightImpl_GetConstantAttenuation,
|
||||
IDirect3DRMLightImpl_GetLinearAttenuation,
|
||||
IDirect3DRMLightImpl_GetQuadraticAttenuation,
|
||||
IDirect3DRMLightImpl_GetColor,
|
||||
IDirect3DRMLightImpl_GetType,
|
||||
IDirect3DRMLightImpl_SetEnableFrame,
|
||||
IDirect3DRMLightImpl_GetEnableFrame
|
||||
};
|
||||
|
||||
HRESULT Direct3DRMLight_create(IUnknown** ppObj)
|
||||
{
|
||||
IDirect3DRMLightImpl* object;
|
||||
|
||||
TRACE("(%p)\n", ppObj);
|
||||
|
||||
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMLightImpl));
|
||||
if (!object)
|
||||
{
|
||||
ERR("Out of memory\n");
|
||||
return E_OUTOFMEMORY;
|
||||
}
|
||||
|
||||
object->IDirect3DRMLight_iface.lpVtbl = &Direct3DRMLight_Vtbl;
|
||||
object->ref = 1;
|
||||
|
||||
*ppObj = (IUnknown*)&object->IDirect3DRMLight_iface;
|
||||
|
||||
return S_OK;
|
||||
}
|
Loading…
Reference in New Issue