wined3d: Add WINED3DFMT_FLAG_RENDERTARGET to WINED3DFMT_B5G5R5X1_UNORM.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2016-02-11 16:10:46 +01:00 committed by Alexandre Julliard
parent 49a7dc8a16
commit 1061969eb6
1 changed files with 2 additions and 1 deletions

View File

@ -1133,7 +1133,8 @@ static const struct wined3d_format_texture_info format_texture_info[] =
ARB_ES2_COMPATIBILITY, NULL},
{WINED3DFMT_B5G5R5X1_UNORM, GL_RGB5, GL_RGB5, 0,
GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
| WINED3DFMT_FLAG_RENDERTARGET,
WINED3D_GL_EXT_NONE, NULL},
{WINED3DFMT_B5G5R5A1_UNORM, GL_RGB5_A1, GL_RGB5_A1, 0,
GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 0,