d3dcompiler: Avoid LPCVOID.

This commit is contained in:
Henri Verbeet 2013-09-05 09:54:43 +02:00 committed by Alexandre Julliard
parent 36190dd5e6
commit 1046aa6e48
1 changed files with 2 additions and 5 deletions

View File

@ -193,11 +193,8 @@ static void *wpp_open_mem(const char *filename, int type)
if(!desc) if(!desc)
return NULL; return NULL;
hr = ID3DInclude_Open(current_include, if (FAILED(hr = ID3DInclude_Open(current_include, type ? D3D_INCLUDE_LOCAL : D3D_INCLUDE_SYSTEM,
type ? D3D_INCLUDE_LOCAL : D3D_INCLUDE_SYSTEM, filename, parent_include, (const void **)&desc->buffer, &desc->size)))
filename, parent_include, (LPCVOID *)&desc->buffer,
&desc->size);
if(FAILED(hr))
{ {
HeapFree(GetProcessHeap(), 0, desc); HeapFree(GetProcessHeap(), 0, desc);
return NULL; return NULL;