diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 43bdec02c0d..21543cd224c 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -28205,7 +28205,8 @@ static void test_compressed_format_compatibility(const D3D_FEATURE_LEVEL feature expected = texture_data[k]; else expected = initial_data[k]; - todo_wine_if(supported) + todo_wine_if(supported && (dst_format->block_edge != 1 + || k >= src_format->block_size / (sizeof(colour)))) ok(colour == expected, "%#x -> %#x: Got unexpected colour 0x%08x at %u, expected 0x%08x.\n", src_format->id, dst_format->id, colour, k, expected); if (colour != expected) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 25ef0d1c016..df0f9721e4a 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4541,7 +4541,9 @@ static bool resources_format_compatible(const struct wined3d_resource *src_resou void CDECL wined3d_device_copy_resource(struct wined3d_device *device, struct wined3d_resource *dst_resource, struct wined3d_resource *src_resource) { + unsigned int src_row_block_count, dst_row_block_count; struct wined3d_texture *dst_texture, *src_texture; + unsigned int src_row_count, dst_row_count; struct wined3d_box box; unsigned int i, j; @@ -4561,16 +4563,6 @@ void CDECL wined3d_device_copy_resource(struct wined3d_device *device, return; } - if (src_resource->width != dst_resource->width - || src_resource->height != dst_resource->height - || src_resource->depth != dst_resource->depth) - { - WARN("Resource dimensions (%ux%ux%u / %ux%ux%u) don't match.\n", - dst_resource->width, dst_resource->height, dst_resource->depth, - src_resource->width, src_resource->height, src_resource->depth); - return; - } - if (!resources_format_compatible(src_resource, dst_resource)) { WARN("Resource formats %s and %s are incompatible.\n", @@ -4579,6 +4571,24 @@ void CDECL wined3d_device_copy_resource(struct wined3d_device *device, return; } + src_row_block_count = (src_resource->width + (src_resource->format->block_width - 1)) + / src_resource->format->block_width; + dst_row_block_count = (dst_resource->width + (dst_resource->format->block_width - 1)) + / dst_resource->format->block_width; + src_row_count = (src_resource->height + (src_resource->format->block_height - 1)) + / src_resource->format->block_height; + dst_row_count = (dst_resource->height + (dst_resource->format->block_height - 1)) + / dst_resource->format->block_height; + + if (src_row_block_count != dst_row_block_count || src_row_count != dst_row_count + || src_resource->depth != dst_resource->depth) + { + WARN("Resource block dimensions (%ux%ux%u / %ux%ux%u) don't match.\n", + dst_row_block_count, dst_row_count, dst_resource->depth, + src_row_block_count, src_row_count, src_resource->depth); + return; + } + if (dst_resource->type == WINED3D_RTYPE_BUFFER) { wined3d_box_set(&box, 0, 0, src_resource->size, 1, 0, 1);