d3d9/tests: Skip test_vshader_input() if PS 3.0 isn't supported.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -7828,6 +7828,12 @@ static void test_vshader_input(void)
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IDirect3DDevice9_Release(device);
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goto done;
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}
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if (caps.PixelShaderVersion < D3DPS_VERSION(3, 0))
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{
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skip("No ps_3_0 support, skipping tests.\n");
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IDirect3DDevice9_Release(device);
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goto done;
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}
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hr = IDirect3D9_GetAdapterIdentifier(d3d, D3DADAPTER_DEFAULT, 0, &identifier);
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ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr);
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