wined3d: Protect float.h inclusion.
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@ -22,7 +22,9 @@
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*/
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#include "config.h"
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#include <float.h>
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#ifdef HAVE_FLOAT_H
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# include <float.h>
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#endif
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#include "wined3d_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d);
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