d3dx11: Use --prefer-native instead of DLL_WINE_PREATTACH.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3,7 +3,7 @@ MODULE = d3dx11_42.dll
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IMPORTS = d3dcompiler
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PARENTSRC = ../d3dx11_43
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EXTRADLLFLAGS = -mno-cygwin
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EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
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C_SRCS = \
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async.c \
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@ -3,7 +3,7 @@ MODULE = d3dx11_43.dll
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IMPORTLIB = d3dx11
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IMPORTS = d3dcompiler
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EXTRADLLFLAGS = -mno-cygwin
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EXTRADLLFLAGS = -mno-cygwin -Wb,--prefer-native
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C_SRCS = \
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async.c \
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@ -33,19 +33,6 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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BOOL WINAPI DllMain(HINSTANCE hdll, DWORD reason, LPVOID reserved)
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{
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switch (reason)
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{
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case DLL_WINE_PREATTACH:
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return FALSE; /* prefer native version */
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case DLL_PROCESS_ATTACH:
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DisableThreadLibraryCalls(hdll);
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}
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return TRUE;
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}
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BOOL WINAPI D3DX11CheckVersion(UINT d3d_sdk_ver, UINT d3dx_sdk_ver)
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{
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return d3d_sdk_ver == D3D11_SDK_VERSION && d3dx_sdk_ver == D3DX11_SDK_VERSION;
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