wined3d: Increase the SM4 instruction length mask size.
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@ -27,7 +27,7 @@ WINE_DECLARE_DEBUG_CHANNEL(d3d_bytecode);
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#define WINED3D_SM4_INSTRUCTION_MODIFIER (1 << 31)
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#define WINED3D_SM4_INSTRUCTION_LENGTH_SHIFT 24
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#define WINED3D_SM4_INSTRUCTION_LENGTH_MASK (0xf << WINED3D_SM4_INSTRUCTION_LENGTH_SHIFT)
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#define WINED3D_SM4_INSTRUCTION_LENGTH_MASK (0x1f << WINED3D_SM4_INSTRUCTION_LENGTH_SHIFT)
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#define WINED3D_SM4_PRIMITIVE_TYPE_SHIFT 11
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#define WINED3D_SM4_PRIMITIVE_TYPE_MASK (0x7 << WINED3D_SM4_PRIMITIVE_TYPE_SHIFT)
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