From 0fd45ba2be3e971db16d7201a9ae1bb62ab7cee8 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Fri, 25 Jun 2021 15:01:31 +0200 Subject: [PATCH] wined3d: Use wined3d_mask_from_size() in wined3d_context_gl_enable_clip_distances(). Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/context_gl.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/context_gl.c b/dlls/wined3d/context_gl.c index 43c086ac758..742dc5f3042 100644 --- a/dlls/wined3d/context_gl.c +++ b/dlls/wined3d/context_gl.c @@ -2396,8 +2396,8 @@ void wined3d_context_gl_enable_clip_distances(struct wined3d_context_gl *context clip_distance_count = gl_info->limits.user_clip_distances; disable_mask = ~enable_mask; - enable_mask &= (1u << clip_distance_count) - 1; - disable_mask &= (1u << clip_distance_count) - 1; + enable_mask &= wined3d_mask_from_size(clip_distance_count); + disable_mask &= wined3d_mask_from_size(clip_distance_count); current_mask = context_gl->c.clip_distance_mask; context_gl->c.clip_distance_mask = enable_mask;