d3drm: Remove unused Wine debug channel.

This commit is contained in:
Andrew Talbot 2008-12-16 21:58:35 +00:00 committed by Alexandre Julliard
parent c086f532f2
commit 0fb481e0fd
1 changed files with 0 additions and 4 deletions

View File

@ -30,10 +30,6 @@
#include "wingdi.h" #include "wingdi.h"
#include "d3drmdef.h" #include "d3drmdef.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
/* Create a RGB color from its components */ /* Create a RGB color from its components */
D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE red, D3DVALUE green, D3DVALUE blue) D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE red, D3DVALUE green, D3DVALUE blue)
{ {