opengl32: Don't use 64bit gl types.

This commit is contained in:
Roderick Colenbrander 2007-08-20 18:04:40 +02:00 committed by Alexandre Julliard
parent 22eea683ff
commit 0dde222bc5
2 changed files with 6 additions and 4 deletions

View File

@ -328,6 +328,8 @@ while (my $line = <TYPES>) {
}
# This is to override the 'void' -> '*' bogus conversion
$pseudo_to_opengl{"void"} = "void";
$pseudo_to_opengl{"Int64EXT"} = "INT64";
$pseudo_to_opengl{"UInt64EXT"} = "UINT64";
#
# Then, create the list of all OpenGL functions using the 'gl.spec'

View File

@ -3001,8 +3001,8 @@ static void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params
LEAVE_GL();
}
static void WINAPI wine_glGetQueryObjecti64vEXT( GLuint id, GLenum pname, GLint64EXT* params ) {
void (*func_glGetQueryObjecti64vEXT)( GLuint, GLenum, GLint64EXT* ) = extension_funcs[368];
static void WINAPI wine_glGetQueryObjecti64vEXT( GLuint id, GLenum pname, INT64* params ) {
void (*func_glGetQueryObjecti64vEXT)( GLuint, GLenum, INT64* ) = extension_funcs[368];
TRACE("(%d, %d, %p)\n", id, pname, params );
ENTER_GL();
func_glGetQueryObjecti64vEXT( id, pname, params );
@ -3025,8 +3025,8 @@ static void WINAPI wine_glGetQueryObjectivARB( GLuint id, GLenum pname, GLint* p
LEAVE_GL();
}
static void WINAPI wine_glGetQueryObjectui64vEXT( GLuint id, GLenum pname, GLuint64EXT* params ) {
void (*func_glGetQueryObjectui64vEXT)( GLuint, GLenum, GLuint64EXT* ) = extension_funcs[371];
static void WINAPI wine_glGetQueryObjectui64vEXT( GLuint id, GLenum pname, UINT64* params ) {
void (*func_glGetQueryObjectui64vEXT)( GLuint, GLenum, UINT64* ) = extension_funcs[371];
TRACE("(%d, %d, %p)\n", id, pname, params );
ENTER_GL();
func_glGetQueryObjectui64vEXT( id, pname, params );