From 0dc4c3afb2dc5ff8c917f006a1ab7d631f5ea22c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Thu, 7 Jul 2016 12:22:33 +0200 Subject: [PATCH] wined3d: Recognize SM5 bfrev opcode. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index deae1ccc3bf..24c1194f036 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5215,6 +5215,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_AND */ NULL, /* WINED3DSIH_BEM */ pshader_hw_bem, /* WINED3DSIH_BFI */ NULL, + /* WINED3DSIH_BFREV */ NULL, /* WINED3DSIH_BREAK */ shader_hw_break, /* WINED3DSIH_BREAKC */ shader_hw_breakc, /* WINED3DSIH_BREAKP */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 8b5af9e7747..c9c0773e563 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8581,6 +8581,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_AND */ shader_glsl_binop, /* WINED3DSIH_BEM */ shader_glsl_bem, /* WINED3DSIH_BFI */ NULL, + /* WINED3DSIH_BFREV */ NULL, /* WINED3DSIH_BREAK */ shader_glsl_break, /* WINED3DSIH_BREAKC */ shader_glsl_breakc, /* WINED3DSIH_BREAKP */ shader_glsl_breakp, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 9bf7164b17a..6a9f7fc8665 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -45,6 +45,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_AND */ "and", /* WINED3DSIH_BEM */ "bem", /* WINED3DSIH_BFI */ "bfi", + /* WINED3DSIH_BFREV */ "bfrev", /* WINED3DSIH_BREAK */ "break", /* WINED3DSIH_BREAKC */ "breakc", /* WINED3DSIH_BREAKP */ "breakp", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index abfcf4f00cc..72cd5fc355a 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -216,6 +216,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_DERIV_RTY_FINE = 0x7d, WINED3D_SM5_OP_GATHER4_C = 0x7e, WINED3D_SM5_OP_BFI = 0x8c, + WINED3D_SM5_OP_BFREV = 0x8d, WINED3D_SM5_OP_SWAPC = 0x8e, WINED3D_SM5_OP_DCL_STREAM = 0x8f, WINED3D_SM5_OP_DCL_INPUT_CONTROL_POINT_COUNT = 0x93, @@ -811,6 +812,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_DERIV_RTY_FINE, WINED3DSIH_DSY_FINE, "f", "f"}, {WINED3D_SM5_OP_GATHER4_C, WINED3DSIH_GATHER4_C, "f", "fRSf"}, {WINED3D_SM5_OP_BFI, WINED3DSIH_BFI, "u", "uuuu"}, + {WINED3D_SM5_OP_BFREV, WINED3DSIH_BFREV, "u", "u"}, {WINED3D_SM5_OP_SWAPC, WINED3DSIH_SWAPC, "ff", "uff"}, {WINED3D_SM5_OP_DCL_STREAM, WINED3DSIH_DCL_STREAM, "", "f"}, {WINED3D_SM5_OP_DCL_INPUT_CONTROL_POINT_COUNT, WINED3DSIH_DCL_INPUT_CONTROL_POINT_COUNT, "", "", diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index ec52b15e00b..8d97d2ee304 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -560,6 +560,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_AND, WINED3DSIH_BEM, WINED3DSIH_BFI, + WINED3DSIH_BFREV, WINED3DSIH_BREAK, WINED3DSIH_BREAKC, WINED3DSIH_BREAKP,