d3d10: Add stub for d3d10.dll.
This commit is contained in:
parent
ef59d47d93
commit
0db109ffad
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@ -162,6 +162,7 @@ dlls/cryptdll/libcryptdll.def
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dlls/ctl3d.dll16
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dlls/ctl3d.dll16
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dlls/ctl3d32/libctl3d32.def
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dlls/ctl3d32/libctl3d32.def
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dlls/ctl3dv2.dll16
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dlls/ctl3dv2.dll16
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dlls/d3d10/version.res
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dlls/d3d8/libd3d8.def
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dlls/d3d8/libd3d8.def
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dlls/d3d8/tests/*.ok
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dlls/d3d8/tests/*.ok
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dlls/d3d8/tests/d3d8_crosstest.exe
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dlls/d3d8/tests/d3d8_crosstest.exe
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@ -189,6 +189,7 @@ ALL_MAKEFILES = \
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dlls/cryptdll/Makefile \
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dlls/cryptdll/Makefile \
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dlls/cryptnet/Makefile \
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dlls/cryptnet/Makefile \
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dlls/ctl3d32/Makefile \
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dlls/ctl3d32/Makefile \
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dlls/d3d10/Makefile \
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dlls/d3d8/Makefile \
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dlls/d3d8/Makefile \
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dlls/d3d8/tests/Makefile \
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dlls/d3d8/tests/Makefile \
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dlls/d3d9/Makefile \
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dlls/d3d9/Makefile \
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@ -548,6 +549,7 @@ dlls/crypt32/tests/Makefile: dlls/crypt32/tests/Makefile.in dlls/Maketest.rules
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dlls/cryptdll/Makefile: dlls/cryptdll/Makefile.in dlls/Makedll.rules
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dlls/cryptdll/Makefile: dlls/cryptdll/Makefile.in dlls/Makedll.rules
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dlls/cryptnet/Makefile: dlls/cryptnet/Makefile.in dlls/Makedll.rules
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dlls/cryptnet/Makefile: dlls/cryptnet/Makefile.in dlls/Makedll.rules
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dlls/ctl3d32/Makefile: dlls/ctl3d32/Makefile.in dlls/Makedll.rules
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dlls/ctl3d32/Makefile: dlls/ctl3d32/Makefile.in dlls/Makedll.rules
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dlls/d3d10/Makefile: dlls/d3d10/Makefile.in dlls/Makedll.rules
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dlls/d3d8/Makefile: dlls/d3d8/Makefile.in dlls/Makedll.rules
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dlls/d3d8/Makefile: dlls/d3d8/Makefile.in dlls/Makedll.rules
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dlls/d3d8/tests/Makefile: dlls/d3d8/tests/Makefile.in dlls/Maketest.rules
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dlls/d3d8/tests/Makefile: dlls/d3d8/tests/Makefile.in dlls/Maketest.rules
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dlls/d3d9/Makefile: dlls/d3d9/Makefile.in dlls/Makedll.rules
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dlls/d3d9/Makefile: dlls/d3d9/Makefile.in dlls/Makedll.rules
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@ -20190,6 +20190,8 @@ ac_config_files="$ac_config_files dlls/cryptnet/Makefile"
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ac_config_files="$ac_config_files dlls/ctl3d32/Makefile"
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ac_config_files="$ac_config_files dlls/ctl3d32/Makefile"
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ac_config_files="$ac_config_files dlls/d3d10/Makefile"
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ac_config_files="$ac_config_files dlls/d3d8/Makefile"
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ac_config_files="$ac_config_files dlls/d3d8/Makefile"
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ac_config_files="$ac_config_files dlls/d3d8/tests/Makefile"
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ac_config_files="$ac_config_files dlls/d3d8/tests/Makefile"
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@ -21413,6 +21415,7 @@ do
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"dlls/cryptdll/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/cryptdll/Makefile" ;;
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"dlls/cryptdll/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/cryptdll/Makefile" ;;
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"dlls/cryptnet/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/cryptnet/Makefile" ;;
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"dlls/cryptnet/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/cryptnet/Makefile" ;;
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"dlls/ctl3d32/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/ctl3d32/Makefile" ;;
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"dlls/ctl3d32/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/ctl3d32/Makefile" ;;
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"dlls/d3d10/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d10/Makefile" ;;
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"dlls/d3d8/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d8/Makefile" ;;
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"dlls/d3d8/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d8/Makefile" ;;
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"dlls/d3d8/tests/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d8/tests/Makefile" ;;
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"dlls/d3d8/tests/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d8/tests/Makefile" ;;
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"dlls/d3d9/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d9/Makefile" ;;
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"dlls/d3d9/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3d9/Makefile" ;;
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@ -1567,6 +1567,7 @@ AC_CONFIG_FILES([dlls/crypt32/tests/Makefile])
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AC_CONFIG_FILES([dlls/cryptdll/Makefile])
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AC_CONFIG_FILES([dlls/cryptdll/Makefile])
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AC_CONFIG_FILES([dlls/cryptnet/Makefile])
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AC_CONFIG_FILES([dlls/cryptnet/Makefile])
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AC_CONFIG_FILES([dlls/ctl3d32/Makefile])
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AC_CONFIG_FILES([dlls/ctl3d32/Makefile])
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AC_CONFIG_FILES([dlls/d3d10/Makefile])
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AC_CONFIG_FILES([dlls/d3d8/Makefile])
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AC_CONFIG_FILES([dlls/d3d8/Makefile])
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AC_CONFIG_FILES([dlls/d3d8/tests/Makefile])
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AC_CONFIG_FILES([dlls/d3d8/tests/Makefile])
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AC_CONFIG_FILES([dlls/d3d9/Makefile])
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AC_CONFIG_FILES([dlls/d3d9/Makefile])
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@ -40,6 +40,7 @@ BASEDIRS = \
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cryptdll \
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cryptdll \
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cryptnet \
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cryptnet \
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ctl3d32 \
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ctl3d32 \
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d3d10 \
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d3d8 \
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d3d8 \
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d3d9 \
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d3d9 \
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d3dim \
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d3dim \
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@ -0,0 +1,16 @@
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = d3d10.dll
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IMPORTS = wined3d kernel32
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EXTRALIBS = -ldxguid -luuid
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C_SRCS = \
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d3d10_main.c
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RC_SRCS = version.rc
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@MAKE_DLL_RULES@
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@DEPENDENCIES@ # everything below this line is overwritten by make depend
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@ -0,0 +1,29 @@
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@ stub D3D10CompileEffectFromMemory
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@ stub D3D10CompileShader
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@ stub D3D10CreateBlob
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@ stub D3D10CreateDevice
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@ stub D3D10CreateDeviceAndSwapChain
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@ stub D3D10CreateEffectFromMemory
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@ stub D3D10CreateEffectPoolFromMemory
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@ stub D3D10CreateStateBlock
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@ stub D3D10DisassembleEffect
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@ stub D3D10DisassembleShader
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@ stub D3D10GetGeometryShaderProfile
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@ stub D3D10GetInputAndOutputSignatureBlob
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@ stub D3D10GetInputSignatureBlob
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@ stub D3D10GetOutputSignatureBlob
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@ stub D3D10GetPixelShaderProfile
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@ stub D3D10GetShaderDebugInfo
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@ stub D3D10GetVersion
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@ stub D3D10GetVertexShaderProfile
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@ stub D3D10PreprocessShader
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@ stub D3D10ReflectShader
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@ stub D3D10RegisterLayers
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@ stub D3D10StateBlockMaskDifference
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@ stub D3D10StateBlockMaskDisableAll
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@ stub D3D10StateBlockMaskDisableCapture
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@ stub D3D10StateBlockMaskEnableAll
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@ stub D3D10StateBlockMaskEnableCapture
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@ stub D3D10StateBlockMaskGetSetting
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@ stub D3D10StateBlockMaskIntersect
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@ stub D3D10StateBlockMaskUnion
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@ -0,0 +1,45 @@
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/*
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* Direct3D 10
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*
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* Copyright 2007 Andras Kovacs
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "config.h"
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
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/* At process attach */
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BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
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{
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TRACE("fdwReason=%d\n", fdwReason);
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switch(fdwReason)
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{
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case DLL_WINE_PREATTACH:
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return FALSE; /* prefer native version */
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case DLL_PROCESS_ATTACH:
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DisableThreadLibraryCalls( hInstDLL );
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break;
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}
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return TRUE;
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}
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@ -0,0 +1,26 @@
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/*
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* Copyright 2007 Andras Kovacs
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define WINE_FILEDESCRIPTION_STR "Wine Direct3D"
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#define WINE_FILENAME_STR "d3d10.dll"
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#define WINE_FILEVERSION 6,0,6000,16386
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#define WINE_FILEVERSION_STR "6.0.6000.16386"
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#define WINE_PRODUCTVERSION 6,0,6000,16386
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#define WINE_PRODUCTVERSION_STR "6.0.6000.16386"
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#include "wine/wine_common_ver.rc"
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