ddraw: AddAttachedSurface() just references whatever we pass it.
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a534925a48
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@ -1605,8 +1605,8 @@ static HRESULT WINAPI ddraw_surface7_AddAttachedSurface(IDirectDrawSurface7 *ifa
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{
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return hr;
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}
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ddraw_surface7_AddRef(&attachment_impl->IDirectDrawSurface7_iface);
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attachment_impl->attached_iface = (IUnknown *)attachment;
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IUnknown_AddRef(attachment_impl->attached_iface);
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return hr;
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}
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@ -1624,9 +1624,9 @@ static HRESULT WINAPI ddraw_surface4_AddAttachedSurface(IDirectDrawSurface4 *ifa
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{
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return hr;
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}
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ddraw_surface4_AddRef(&attachment_impl->IDirectDrawSurface4_iface);
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ddraw_surface7_Release(&attachment_impl->IDirectDrawSurface7_iface);
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attachment_impl->attached_iface = (IUnknown *)attachment;
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IUnknown_AddRef(attachment_impl->attached_iface);
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ddraw_surface7_Release(&attachment_impl->IDirectDrawSurface7_iface);
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return hr;
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}
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static HRESULT WINAPI ddraw_surface3_AddAttachedSurface(IDirectDrawSurface3 *iface, IDirectDrawSurface3 *attachment)
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@ -1670,8 +1670,8 @@ static HRESULT WINAPI ddraw_surface3_AddAttachedSurface(IDirectDrawSurface3 *ifa
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{
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return hr;
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}
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ddraw_surface3_AddRef(&attachment_impl->IDirectDrawSurface3_iface);
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attachment_impl->attached_iface = (IUnknown *)attachment;
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IUnknown_AddRef(attachment_impl->attached_iface);
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return hr;
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}
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@ -1689,9 +1689,9 @@ static HRESULT WINAPI ddraw_surface2_AddAttachedSurface(IDirectDrawSurface2 *ifa
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{
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return hr;
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}
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ddraw_surface2_AddRef(&attachment_impl->IDirectDrawSurface2_iface);
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ddraw_surface3_Release(&attachment_impl->IDirectDrawSurface3_iface);
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attachment_impl->attached_iface = (IUnknown *)attachment;
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IUnknown_AddRef(attachment_impl->attached_iface);
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ddraw_surface3_Release(&attachment_impl->IDirectDrawSurface3_iface);
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return hr;
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}
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@ -1709,9 +1709,9 @@ static HRESULT WINAPI ddraw_surface1_AddAttachedSurface(IDirectDrawSurface *ifac
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{
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return hr;
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}
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ddraw_surface1_AddRef(&attachment_impl->IDirectDrawSurface_iface);
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ddraw_surface3_Release(&attachment_impl->IDirectDrawSurface3_iface);
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attachment_impl->attached_iface = (IUnknown *)attachment;
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IUnknown_AddRef(attachment_impl->attached_iface);
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ddraw_surface3_Release(&attachment_impl->IDirectDrawSurface3_iface);
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return hr;
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}
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@ -662,6 +662,7 @@ static void test_surface_interface_mismatch(void)
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IDirect3DMaterial *background = NULL;
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DDSURFACEDESC surface_desc;
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DWORD z_depth = 0;
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ULONG refcount;
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HRESULT hr;
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D3DCOLOR color;
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HWND window;
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@ -728,7 +729,8 @@ static void test_surface_interface_mismatch(void)
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/* Using a different surface interface version still works */
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hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
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ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
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IDirectDrawSurface_Release(ds);
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refcount = IDirectDrawSurface_Release(ds);
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ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
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if (FAILED(hr))
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goto cleanup;
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@ -687,6 +687,7 @@ static void test_surface_interface_mismatch(void)
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IDirect3DMaterial2 *background = NULL;
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DDSURFACEDESC surface_desc;
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DWORD z_depth = 0;
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ULONG refcount;
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HRESULT hr;
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D3DCOLOR color;
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HWND window;
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@ -753,7 +754,8 @@ static void test_surface_interface_mismatch(void)
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/* Using a different surface interface version still works */
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hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
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ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
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IDirectDrawSurface_Release(ds);
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refcount = IDirectDrawSurface_Release(ds);
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ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
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if (FAILED(hr))
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goto cleanup;
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@ -875,6 +875,7 @@ static void test_surface_interface_mismatch(void)
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IDirect3DViewport3 *viewport = NULL;
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DDSURFACEDESC2 surface_desc;
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DDPIXELFORMAT z_fmt;
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ULONG refcount;
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HRESULT hr;
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D3DCOLOR color;
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HWND window;
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@ -936,7 +937,8 @@ static void test_surface_interface_mismatch(void)
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/* Using a different surface interface version still works */
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hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
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ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
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IDirectDrawSurface4_Release(ds);
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refcount = IDirectDrawSurface4_Release(ds);
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ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
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if (FAILED(hr))
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goto cleanup;
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@ -841,6 +841,7 @@ static void test_surface_interface_mismatch(void)
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IDirect3DDevice7 *device = NULL;
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DDSURFACEDESC2 surface_desc;
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DDPIXELFORMAT z_fmt;
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ULONG refcount;
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HRESULT hr;
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D3DCOLOR color;
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HWND window;
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@ -900,7 +901,8 @@ static void test_surface_interface_mismatch(void)
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/* Using a different surface interface version still works */
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hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
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ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
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IDirectDrawSurface7_Release(ds);
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refcount = IDirectDrawSurface7_Release(ds);
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ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
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if (FAILED(hr))
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goto cleanup;
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