diff --git a/dlls/d3d10core/buffer.c b/dlls/d3d10core/buffer.c index c5d851e3f48..ff94fbcc923 100644 --- a/dlls/d3d10core/buffer.c +++ b/dlls/d3d10core/buffer.c @@ -111,10 +111,12 @@ static HRESULT STDMETHODCALLTYPE d3d10_buffer_GetPrivateData(ID3D10Buffer *iface static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateData(ID3D10Buffer *iface, REFGUID guid, UINT data_size, const void *data) { - FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", + struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface); + + TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); - return E_NOTIMPL; + return d3d10_set_private_data(&buffer->private_store, guid, data_size, data); } static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer *iface, @@ -206,6 +208,9 @@ struct d3d10_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface) static void STDMETHODCALLTYPE d3d10_buffer_wined3d_object_released(void *parent) { + struct d3d10_buffer *buffer = parent; + + wined3d_private_store_cleanup(&buffer->private_store); HeapFree(GetProcessHeap(), 0, parent); } @@ -222,6 +227,7 @@ HRESULT d3d10_buffer_init(struct d3d10_buffer *buffer, struct d3d10_device *devi buffer->ID3D10Buffer_iface.lpVtbl = &d3d10_buffer_vtbl; buffer->refcount = 1; + wined3d_private_store_init(&buffer->private_store); FIXME("Implement DXGI<->wined3d usage conversion\n"); @@ -237,6 +243,7 @@ HRESULT d3d10_buffer_init(struct d3d10_buffer *buffer, struct d3d10_device *devi if (FAILED(hr)) { WARN("Failed to create wined3d buffer, hr %#x.\n", hr); + wined3d_private_store_cleanup(&buffer->private_store); return hr; } diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index 18c5ca181b9..5544dc775e0 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -121,6 +121,7 @@ struct d3d10_buffer ID3D10Buffer ID3D10Buffer_iface; LONG refcount; + struct wined3d_private_store private_store; struct wined3d_buffer *wined3d_buffer; ID3D10Device1 *device; };