diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index e0e6880aa4b..c4c272a343a 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -3124,7 +3124,7 @@ static BOOL CheckTextureCapability(struct wined3d_adapter *adapter, * * With Shader Model 3.0 capable cards Instancing 'just works' in Windows. */ - case WINEMAKEFOURCC('I','N','S','T'): + case WINED3DFMT_INST: TRACE("ATI Instancing check hack\n"); if (gl_info->supported[ARB_VERTEX_PROGRAM] || gl_info->supported[ARB_VERTEX_SHADER]) { diff --git a/include/wine/wined3d.idl b/include/wine/wined3d.idl index 16ae4433991..c91437a5a77 100644 --- a/include/wine/wined3d.idl +++ b/include/wine/wined3d.idl @@ -266,6 +266,7 @@ typedef enum _WINED3DFORMAT WINED3DFMT_G8R8_G8B8 = 0x42475247, /* GRGB */ WINED3DFMT_R8G8_B8G8 = 0x47424752, /* RGBG */ WINED3DFMT_ATI2N = 0x32495441, /* ATI2 */ + WINED3DFMT_INST = 0x54534e49, /* INST */ WINED3DFMT_NVHU = 0x5548564e, /* NVHU */ WINED3DFMT_NVHS = 0x5348564e, /* NVHS */