gdi32: Print the assigned world transform.

This commit is contained in:
Dmitry Timoshkov 2008-06-18 12:37:06 +09:00 committed by Alexandre Julliard
parent b79f37f8fd
commit 0cae67eaa5
1 changed files with 3 additions and 0 deletions

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@ -1239,6 +1239,9 @@ BOOL WINAPI SetWorldTransform( HDC hdc, const XFORM *xform )
/* Check that graphics mode is GM_ADVANCED */
if (dc->GraphicsMode!=GM_ADVANCED) goto done;
TRACE("eM11 %f eM12 %f eM21 %f eM22 %f eDx %f eDy %f\n",
xform->eM11, xform->eM12, xform->eM21, xform->eM22, xform->eDx, xform->eDy);
if (dc->funcs->pSetWorldTransform)
{
ret = dc->funcs->pSetWorldTransform(dc->physDev, xform);