gameux/tests: Make test_install_uninstall_game() and _isFileExists() static.

This commit is contained in:
Francois Gouget 2010-09-28 20:12:49 +02:00 committed by Alexandre Julliard
parent 5c046d13d5
commit 0c7c1de8d7
2 changed files with 3 additions and 2 deletions

View File

@ -607,7 +607,8 @@ static void test_add_remove_game(void)
IGameExplorer_Release(ge);
}
}
void test_install_uninstall_game(void)
static void test_install_uninstall_game(void)
{
static const GUID applicationId = { 0x17A6558E, 0x60BE, 0x4078,
{ 0xB6, 0x6F, 0x9C, 0x3A, 0xDA, 0x2A, 0x32, 0xE6 }};

View File

@ -168,7 +168,7 @@ static HRESULT _buildStatisticsFilePath(LPCGUID guidApplicationId, LPWSTR *lpSta
* TRUE file exists
* FALSE file does not exist
*/
BOOL _isFileExists(LPCWSTR lpFile)
static BOOL _isFileExists(LPCWSTR lpFile)
{
HANDLE hFile = CreateFileW(lpFile, GENERIC_READ, 0, NULL,
OPEN_EXISTING, 0, NULL);