ctl3d: Stub out Ctl3dDlgFramePaint16 to avoid calling DefWindowProc16.
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@ -68,9 +68,9 @@ HBRUSH WINAPI Ctl3dCtlColorEx16(UINT16 msg, WPARAM16 wParam, LPARAM lParam)
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/***********************************************************************
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/***********************************************************************
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* Ctl3dDlgFramePaint (CTL3D.20)
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* Ctl3dDlgFramePaint (CTL3D.20)
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*/
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*/
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LONG WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam)
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LRESULT WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam)
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{
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{
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return DefWindowProc16(hwnd, msg, wParam, lParam);
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return 0;
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}
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}
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/***********************************************************************
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/***********************************************************************
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@ -68,9 +68,9 @@ HBRUSH WINAPI Ctl3dCtlColorEx16(UINT16 msg, WPARAM16 wParam, LPARAM lParam)
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/***********************************************************************
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/***********************************************************************
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* Ctl3dDlgFramePaint (CTL3DV2.20)
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* Ctl3dDlgFramePaint (CTL3DV2.20)
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*/
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*/
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LONG WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam)
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LRESULT WINAPI Ctl3dDlgFramePaint16(HWND16 hwnd, UINT16 msg, WPARAM16 wParam, LPARAM lParam)
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{
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{
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return DefWindowProc16(hwnd, msg, wParam, lParam);
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return 0;
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}
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}
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/***********************************************************************
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/***********************************************************************
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