diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 3976c19563f..508f927be13 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5309,6 +5309,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, /* WINED3DSIH_IMM_ATOMIC_EXCH */ NULL, /* WINED3DSIH_IMM_ATOMIC_OR */ NULL, + /* WINED3DSIH_IMM_ATOMIC_UMAX */ NULL, /* WINED3DSIH_IMM_ATOMIC_XOR */ NULL, /* WINED3DSIH_IMUL */ NULL, /* WINED3DSIH_INE */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index b446659a429..45c53b629c9 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8972,6 +8972,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, /* WINED3DSIH_IMM_ATOMIC_EXCH */ NULL, /* WINED3DSIH_IMM_ATOMIC_OR */ NULL, + /* WINED3DSIH_IMM_ATOMIC_UMAX */ NULL, /* WINED3DSIH_IMM_ATOMIC_XOR */ NULL, /* WINED3DSIH_IMUL */ shader_glsl_imul, /* WINED3DSIH_INE */ shader_glsl_relop, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index e070d690f0b..bb2a2131a2c 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -150,6 +150,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_IMM_ATOMIC_CONSUME */ "imm_atomic_consume", /* WINED3DSIH_IMM_ATOMIC_EXCH */ "imm_atomic_exch", /* WINED3DSIH_IMM_ATOMIC_OR */ "imm_atomic_or", + /* WINED3DSIH_IMM_ATOMIC_UMAX */ "imm_atomic_umax", /* WINED3DSIH_IMM_ATOMIC_XOR */ "imm_atomic_xor", /* WINED3DSIH_IMUL */ "imul", /* WINED3DSIH_INE */ "ine", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 6d8a0dbb33a..11b17a6413f 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -265,6 +265,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_IMM_ATOMIC_XOR = 0xb7, WINED3D_SM5_OP_IMM_ATOMIC_EXCH = 0xb8, WINED3D_SM5_OP_IMM_ATOMIC_CMP_EXCH = 0xb9, + WINED3D_SM5_OP_IMM_ATOMIC_UMAX = 0xbc, WINED3D_SM5_OP_SYNC = 0xbe, }; @@ -921,6 +922,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_IMM_ATOMIC_XOR, WINED3DSIH_IMM_ATOMIC_XOR, "uU", "iu"}, {WINED3D_SM5_OP_IMM_ATOMIC_EXCH, WINED3DSIH_IMM_ATOMIC_EXCH, "uU", "iu"}, {WINED3D_SM5_OP_IMM_ATOMIC_CMP_EXCH, WINED3DSIH_IMM_ATOMIC_CMP_EXCH, "uU", "iuu"}, + {WINED3D_SM5_OP_IMM_ATOMIC_UMAX, WINED3DSIH_IMM_ATOMIC_UMAX, "uU", "iu"}, {WINED3D_SM5_OP_SYNC, WINED3DSIH_SYNC, "", "", shader_sm5_read_sync}, }; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 4610a7c2a29..3ece139f9dc 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -676,6 +676,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_EXCH, WINED3DSIH_IMM_ATOMIC_OR, + WINED3DSIH_IMM_ATOMIC_UMAX, WINED3DSIH_IMM_ATOMIC_XOR, WINED3DSIH_IMUL, WINED3DSIH_INE,