d3dxof: Mark internal symbols as hidden.
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@ -164,16 +164,16 @@ typedef struct {
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LONG ref;
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} IDirectXFileSaveObjectImpl;
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HRESULT IDirectXFileImpl_Create(IUnknown *pUnkOuter, LPVOID *ppObj);
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HRESULT IDirectXFileFileObjectImpl_Create(IDirectXFileObjectImpl** ppObj);
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HRESULT IDirectXFileFileSaveObjectImpl_Create(IDirectXFileSaveObjectImpl** ppObj);
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HRESULT IDirectXFileImpl_Create(IUnknown *pUnkOuter, LPVOID *ppObj) DECLSPEC_HIDDEN;
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HRESULT IDirectXFileFileObjectImpl_Create(IDirectXFileObjectImpl** ppObj) DECLSPEC_HIDDEN;
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HRESULT IDirectXFileFileSaveObjectImpl_Create(IDirectXFileSaveObjectImpl** ppObj) DECLSPEC_HIDDEN;
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BOOL read_bytes(parse_buffer * buf, LPVOID data, DWORD size);
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BOOL parse_template(parse_buffer * buf);
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void dump_template(xtemplate* templates_array, xtemplate* ptemplate);
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BOOL is_template_available(parse_buffer * buf);
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BOOL parse_object(parse_buffer * buf);
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BOOL read_bytes(parse_buffer * buf, LPVOID data, DWORD size) DECLSPEC_HIDDEN;
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BOOL parse_template(parse_buffer * buf) DECLSPEC_HIDDEN;
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void dump_template(xtemplate* templates_array, xtemplate* ptemplate) DECLSPEC_HIDDEN;
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BOOL is_template_available(parse_buffer * buf) DECLSPEC_HIDDEN;
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BOOL parse_object(parse_buffer * buf) DECLSPEC_HIDDEN;
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int mszip_decompress(int inlen, int outlen, char* inbuffer, char* outbuffer);
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int mszip_decompress(int inlen, int outlen, char* inbuffer, char* outbuffer) DECLSPEC_HIDDEN;
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#endif /* __D3DXOF_PRIVATE_INCLUDED__ */
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