d3d11: Report multisample flags in CheckFormatSupport().

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49614
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2020-09-10 21:20:42 +02:00 committed by Alexandre Julliard
parent 2d218e3ead
commit 0b56461f35
1 changed files with 12 additions and 0 deletions

View File

@ -3402,6 +3402,18 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFormatSupport(ID3D11Device2 *
}
}
/* d3d11 requires 4 and 8 sample counts support for formats reported to
* support multisample. */
if (wined3d_check_device_multisample_type(wined3d_adapter, params.device_type, wined3d_format,
TRUE, WINED3D_MULTISAMPLE_4_SAMPLES, NULL) == WINED3D_OK &&
wined3d_check_device_multisample_type(wined3d_adapter, params.device_type, wined3d_format,
TRUE, WINED3D_MULTISAMPLE_8_SAMPLES, NULL) == WINED3D_OK)
{
*format_support |= D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE
| D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET
| D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD;
}
return S_OK;
}