libwine: Use dladdr if supported to get the run-time path of libwine.so

and define the default dll and bin directories relative to it.
This commit is contained in:
Alexandre Julliard 2006-02-11 22:38:44 +01:00
parent 266c609dd1
commit 0b34fb3656
3 changed files with 112 additions and 6 deletions

View File

@ -5,7 +5,7 @@ VPATH = @srcdir@
LIBRARY = wine
SOVERSION = 1
VERSCRIPT = $(SRCDIR)/wine.map
EXTRADEFS = -D__WINESRC__ -DBINDIR="\"$(bindir)\"" -DDLLDIR="\"$(dlldir)\""
EXTRADEFS = -D__WINESRC__ -DBINDIR="\"$(bindir)\"" -DLIBDIR="\"$(libdir)\"" -DDLLDIR="\"$(dlldir)\""
EXTRALIBS = $(LIBPORT) @DLLIBS@ @CRTLIBS@ @LDLIBWINEFLAGS@
C_SRCS = \

View File

@ -101,6 +101,103 @@ inline static void remove_trailing_slashes( char *path )
while (len > 1 && path[len-1] == '/') path[--len] = 0;
}
/* determine where the destination path is located relative to the 'from' path */
inline static const char *get_relative_path( const char *from, const char *dest, unsigned int *dotdots )
{
#define DIR_END(p) (*(p) == 0 || *(p) == '/')
const char *start;
*dotdots = 0;
for (;;)
{
while (*from == '/') from++;
while (*dest == '/') dest++;
start = dest; /* save start of next path element */
if (!*from) break;
while (!DIR_END(from) && *from == *dest) { from++; dest++; }
if (DIR_END(from) && DIR_END(dest)) continue;
/* count remaining elements in 'from' */
do
{
(*dotdots)++;
while (!DIR_END(from)) from++;
while (*from == '/') from++;
}
while (*from);
break;
}
return start;
#undef DIR_END
}
/* return the directory that contains the library at run-time */
static const char *get_runtime_libdir(void)
{
static char *libdir;
#ifdef HAVE_DLADDR
Dl_info info;
char *p;
if (!libdir && dladdr( get_runtime_libdir, &info ) && (p = strrchr( info.dli_fname, '/' )))
{
unsigned int len = p - info.dli_fname;
if (!len) len++; /* include initial slash */
libdir = xmalloc( len + 1 );
memcpy( libdir, info.dli_fname, len );
libdir[len] = 0;
}
#endif /* HAVE_DLADDR */
return libdir;
}
/* determine the proper location of the given path based on the current libdir */
static char *get_path_from_libdir( const char *path, const char *filename )
{
char *p, *ret;
const char *libdir = get_runtime_libdir();
/* retrieve the library load path */
if (libdir)
{
unsigned int dotdots = 0;
const char *start = get_relative_path( LIBDIR, path, &dotdots );
ret = xmalloc( strlen(libdir) + 3 * dotdots + strlen(start) + strlen(filename) + 3 );
strcpy( ret, libdir );
p = ret + strlen(libdir);
if (p[-1] != '/') *p++ = '/';
while (dotdots--)
{
p[0] = '.';
p[1] = '.';
p[2] = '/';
p += 3;
}
strcpy( p, start );
p += strlen(p);
}
else
{
ret = xmalloc( strlen(path) + strlen(filename) + 2 );
strcpy( ret, path );
p = ret + strlen(ret);
}
if (*filename)
{
if (p[-1] != '/') *p++ = '/';
strcpy( p, filename );
}
else if (p[-1] == '/') p[-1] = 0;
return ret;
}
/* initialize the server directory value */
static void init_server_dir( dev_t dev, ino_t ino )
{
@ -127,6 +224,15 @@ static void init_server_dir( dev_t dev, ino_t ino )
sprintf( p, "%lx", (unsigned long)ino );
}
/* retrieve the default dll dir */
const char *get_default_dlldir(void)
{
static const char *dlldir;
if (!dlldir) dlldir = get_path_from_libdir( DLLDIR, "" );
return dlldir;
}
/* initialize all the paths values */
static void init_paths(void)
{
@ -314,9 +420,7 @@ void wine_exec_wine_binary( const char *name, char **argv, char **envp, int use_
else if (!name) name = argv0_name;
/* first, try bin directory */
argv[0] = xmalloc( sizeof(BINDIR "/") + strlen(name) );
strcpy( argv[0], BINDIR "/" );
strcat( argv[0], name );
argv[0] = get_path_from_libdir( BINDIR, name );
preloader_exec( argv, envp, use_preloader );
free( argv[0] );

View File

@ -74,13 +74,14 @@ static const IMAGE_NT_HEADERS *main_exe;
static load_dll_callback_t load_dll_callback;
static const char default_dlldir[] = DLLDIR;
static const char *default_dlldir;
static const char **dll_paths;
static int nb_dll_paths;
static int dll_path_maxlen;
extern void mmap_init(void);
extern void debug_init(void);
extern const char *get_default_dlldir(void);
/* build the dll load path from the WINEDLLPATH variable */
static void build_dll_path(void)
@ -121,7 +122,8 @@ static void build_dll_path(void)
}
/* append default dll dir (if not empty) to path */
if ((len = sizeof(default_dlldir)-1))
default_dlldir = get_default_dlldir();
if ((len = strlen(default_dlldir)) > 0)
{
if (len > dll_path_maxlen) dll_path_maxlen = len;
dll_paths[nb_dll_paths++] = default_dlldir;