wined3d: Remove now redundant error handling from wined3d_device_set_stream_source_freq().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1314,30 +1314,13 @@ HRESULT CDECL wined3d_device_get_stream_source(const struct wined3d_device *devi
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return WINED3D_OK;
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return WINED3D_OK;
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}
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}
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static HRESULT wined3d_device_set_stream_source_freq(struct wined3d_device *device, UINT stream_idx, UINT divider)
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static void wined3d_device_set_stream_source_freq(struct wined3d_device *device, UINT stream_idx, UINT divider)
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{
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{
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struct wined3d_stream_state *stream;
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struct wined3d_stream_state *stream;
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UINT old_flags, old_freq;
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UINT old_flags, old_freq;
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TRACE("device %p, stream_idx %u, divider %#x.\n", device, stream_idx, divider);
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TRACE("device %p, stream_idx %u, divider %#x.\n", device, stream_idx, divider);
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/* Verify input. At least in d3d9 this is invalid. */
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if ((divider & WINED3DSTREAMSOURCE_INSTANCEDATA) && (divider & WINED3DSTREAMSOURCE_INDEXEDDATA))
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{
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WARN("INSTANCEDATA and INDEXEDDATA were set, returning D3DERR_INVALIDCALL.\n");
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return WINED3DERR_INVALIDCALL;
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}
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if ((divider & WINED3DSTREAMSOURCE_INSTANCEDATA) && !stream_idx)
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{
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WARN("INSTANCEDATA used on stream 0, returning D3DERR_INVALIDCALL.\n");
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return WINED3DERR_INVALIDCALL;
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}
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if (!divider)
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{
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WARN("Divider is 0, returning D3DERR_INVALIDCALL.\n");
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return WINED3DERR_INVALIDCALL;
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}
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stream = &device->state.streams[stream_idx];
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stream = &device->state.streams[stream_idx];
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old_flags = stream->flags;
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old_flags = stream->flags;
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old_freq = stream->frequency;
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old_freq = stream->frequency;
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@ -1346,8 +1329,6 @@ static HRESULT wined3d_device_set_stream_source_freq(struct wined3d_device *devi
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stream->frequency = divider & 0x7fffff;
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stream->frequency = divider & 0x7fffff;
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if (stream->frequency != old_freq || stream->flags != old_flags)
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if (stream->frequency != old_freq || stream->flags != old_flags)
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wined3d_cs_emit_set_stream_source_freq(device->cs, stream_idx, stream->frequency, stream->flags);
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wined3d_cs_emit_set_stream_source_freq(device->cs, stream_idx, stream->frequency, stream->flags);
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return WINED3D_OK;
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}
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}
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static void wined3d_device_set_transform(struct wined3d_device *device,
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static void wined3d_device_set_transform(struct wined3d_device *device,
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