d3d11/tests: Introduce check_texture_color().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -85,6 +85,7 @@ struct texture_readback
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ID3D11Resource *texture;
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D3D11_MAPPED_SUBRESOURCE map_desc;
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ID3D11DeviceContext *immediate_context;
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unsigned int width, height;
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};
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static void get_texture_readback(ID3D11Texture2D *texture, struct texture_readback *rb)
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@ -109,6 +110,9 @@ static void get_texture_readback(ID3D11Texture2D *texture, struct texture_readba
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return;
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}
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rb->width = texture_desc.Width;
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rb->height = texture_desc.Height;
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ID3D11Device_GetImmediateContext(device, &rb->immediate_context);
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ID3D11DeviceContext_CopyResource(rb->immediate_context, rb->texture, (ID3D11Resource *)texture);
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@ -152,6 +156,35 @@ static DWORD get_texture_color(ID3D11Texture2D *texture, unsigned int x, unsigne
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return color;
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}
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#define check_texture_color(t, c, d) check_texture_color_(__LINE__, t, c, d)
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static void check_texture_color_(unsigned int line, ID3D11Texture2D *texture,
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DWORD expected_color, BYTE max_diff)
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{
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struct texture_readback rb;
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unsigned int x = 0, y = 0;
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BOOL all_match = TRUE;
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DWORD color = 0;
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get_texture_readback(texture, &rb);
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for (y = 0; y < rb.height; ++y)
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{
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for (x = 0; x < rb.width; ++x)
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{
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color = get_readback_color(&rb, x, y);
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if (!compare_color(color, expected_color, max_diff))
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{
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all_match = FALSE;
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break;
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}
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}
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if (!all_match)
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break;
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}
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release_texture_readback(&rb);
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ok_(__FILE__, line)(all_match,
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"Got unexpected color 0x%08x at (%u, %u).\n", color, x, y);
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}
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static ID3D11Device *create_device(const D3D_FEATURE_LEVEL *feature_level)
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{
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ID3D11Device *device;
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@ -3580,7 +3613,6 @@ static void test_multiple_render_targets(void)
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D3D11_VIEWPORT vp;
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ID3D11Buffer *vb;
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ULONG refcount;
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DWORD color;
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HRESULT hr;
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static const D3D11_INPUT_ELEMENT_DESC layout_desc[] =
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@ -3733,14 +3765,10 @@ static void test_multiple_render_targets(void)
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ID3D11DeviceContext_Draw(context, 4, 0);
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color = get_texture_color(rt[0], 320, 240);
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ok(compare_color(color, 0xffffffff, 2), "Got unexpected color 0x%08x.\n", color);
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color = get_texture_color(rt[1], 320, 240);
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ok(compare_color(color, 0x7f7f7f7f, 2), "Got unexpected color 0x%08x.\n", color);
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color = get_texture_color(rt[2], 320, 240);
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ok(compare_color(color, 0x33333333, 2), "Got unexpected color 0x%08x.\n", color);
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color = get_texture_color(rt[3], 320, 240);
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ok(compare_color(color, 0xff7f3300, 2), "Got unexpected color 0x%08x.\n", color);
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check_texture_color(rt[0], 0xffffffff, 2);
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check_texture_color(rt[1], 0x7f7f7f7f, 2);
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check_texture_color(rt[2], 0x33333333, 2);
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check_texture_color(rt[3], 0xff7f3300, 2);
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ID3D11Buffer_Release(vb);
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ID3D11PixelShader_Release(ps);
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@ -3917,8 +3945,7 @@ static void test_scissor(void)
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ID3D11DeviceContext_OMSetRenderTargets(immediate_context, 1, &rtv, NULL);
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ID3D11DeviceContext_ClearRenderTargetView(immediate_context, rtv, red);
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color = get_texture_color(backbuffer, 320, 240);
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ok(compare_color(color, 0xff0000ff, 1), "Got unexpected color 0x%08x.\n", color);
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check_texture_color(backbuffer, 0xff0000ff, 1);
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ID3D11DeviceContext_Draw(immediate_context, 4, 0);
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color = get_texture_color(backbuffer, 320, 60);
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@ -4617,19 +4644,10 @@ static void test_update_subresource(void)
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ID3D11DeviceContext_RSSetViewports(context, 1, &vp);
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ID3D11DeviceContext_ClearRenderTargetView(context, backbuffer_rtv, red);
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check_texture_color(backbuffer, 0x7f0000ff, 1);
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ID3D11DeviceContext_Draw(context, 4, 0);
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get_texture_readback(backbuffer, &rb);
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for (i = 0; i < 4; ++i)
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{
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for (j = 0; j < 4; ++j)
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{
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color = get_readback_color(&rb, 80 + j * 160, 60 + i * 120);
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ok(compare_color(color, 0x00000000, 0),
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"Got unexpected color 0x%08x at (%u, %u).\n", color, j, i);
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}
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}
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release_texture_readback(&rb);
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check_texture_color(backbuffer, 0x00000000, 0);
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set_box(&box, 1, 1, 0, 3, 3, 1);
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ID3D11DeviceContext_UpdateSubresource(context, (ID3D11Resource *)texture, 0, &box,
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@ -5113,11 +5131,7 @@ static void test_multisample_init(void)
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ID3D11Device *device;
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ID3D11DeviceContext *context;
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ULONG refcount;
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DWORD color;
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HRESULT hr;
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unsigned int x, y;
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struct texture_readback rb;
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BOOL all_zero = TRUE;
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UINT count = 0;
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HWND window;
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IDXGISwapChain *swapchain;
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@ -5166,23 +5180,7 @@ static void test_multisample_init(void)
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ID3D11DeviceContext_ResolveSubresource(context, (ID3D11Resource *)backbuffer, 0,
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(ID3D11Resource *)multi, 0, DXGI_FORMAT_R8G8B8A8_UNORM);
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get_texture_readback(backbuffer, &rb);
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for (y = 0; y < 480; ++y)
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{
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for (x = 0; x < 640; ++x)
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{
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color = get_readback_color(&rb, x, y);
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if (!compare_color(color, 0x00000000, 0))
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{
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all_zero = FALSE;
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break;
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}
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}
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if (!all_zero)
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break;
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}
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release_texture_readback(&rb);
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todo_wine ok(all_zero, "Got unexpected color 0x%08x, position %ux%u.\n", color, x, y);
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todo_wine check_texture_color(backbuffer, 0x00000000, 0);
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ID3D11DeviceContext_Release(context);
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ID3D11RenderTargetView_Release(rtview);
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