d3drm: Avoid LPDIRECT3DVIEWPORT.
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@ -449,7 +449,7 @@ static D3DRMPROJECTIONTYPE WINAPI IDirect3DRMViewportImpl_GetProjection(IDirect3
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}
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static HRESULT WINAPI IDirect3DRMViewportImpl_GetDirect3DViewport(IDirect3DRMViewport *iface,
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LPDIRECT3DVIEWPORT * viewport)
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IDirect3DViewport **viewport)
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{
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IDirect3DRMViewportImpl *This = impl_from_IDirect3DRMViewport(iface);
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@ -884,7 +884,7 @@ static D3DRMPROJECTIONTYPE WINAPI IDirect3DRMViewport2Impl_GetProjection(IDirect
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}
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static HRESULT WINAPI IDirect3DRMViewport2Impl_GetDirect3DViewport(IDirect3DRMViewport2 *iface,
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LPDIRECT3DVIEWPORT * viewport)
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IDirect3DViewport **viewport)
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{
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IDirect3DRMViewportImpl *This = impl_from_IDirect3DRMViewport2(iface);
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@ -835,7 +835,7 @@ DECLARE_INTERFACE_(IDirect3DRMViewport,IDirect3DRMObject)
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STDMETHOD_(D3DVALUE, GetBack)(THIS) PURE;
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STDMETHOD_(D3DVALUE, GetFront)(THIS) PURE;
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STDMETHOD_(D3DRMPROJECTIONTYPE, GetProjection)(THIS) PURE;
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STDMETHOD(GetDirect3DViewport)(THIS_ LPDIRECT3DVIEWPORT *) PURE;
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STDMETHOD(GetDirect3DViewport)(THIS_ IDirect3DViewport **viewport) PURE;
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};
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#undef INTERFACE
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@ -975,7 +975,7 @@ DECLARE_INTERFACE_(IDirect3DRMViewport2,IDirect3DRMObject)
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STDMETHOD_(D3DVALUE, GetBack)(THIS) PURE;
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STDMETHOD_(D3DVALUE, GetFront)(THIS) PURE;
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STDMETHOD_(D3DRMPROJECTIONTYPE, GetProjection)(THIS) PURE;
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STDMETHOD(GetDirect3DViewport)(THIS_ LPDIRECT3DVIEWPORT *) PURE;
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STDMETHOD(GetDirect3DViewport)(THIS_ IDirect3DViewport **viewport) PURE;
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STDMETHOD(TransformVectors)(THIS_ DWORD NumVectors, LPD3DRMVECTOR4D pDstVectors,
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LPD3DVECTOR pSrcVectors) PURE;
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STDMETHOD(InverseTransformVectors)(THIS_ DWORD NumVectors, LPD3DVECTOR pDstVectors,
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