Add D3D capability.

This commit is contained in:
Christian Costa 2002-11-30 19:29:20 +00:00 committed by Alexandre Julliard
parent c5f38756a2
commit 0a6c272766
1 changed files with 1 additions and 1 deletions

View File

@ -180,7 +180,7 @@ static void fill_opengl_caps(D3DDEVICEDESC *d1)
d1->dlcLightingCaps.dwNumLights = 16; /* glGetIntegerv(GL_MAX_LIGHTS, &maxlight); d1->dlcLightingCaps.dwNumLights = maxlight; */
fill_opengl_primcaps(&(d1->dpcLineCaps));
fill_opengl_primcaps(&(d1->dpcTriCaps));
d1->dwDeviceRenderBitDepth = DDBD_16;
d1->dwDeviceRenderBitDepth = DDBD_16|DDBD_24;
d1->dwDeviceZBufferBitDepth = DDBD_16;
d1->dwMaxBufferSize = 0;
d1->dwMaxVertexCount = 65536;