quartz: Prevent circular connections in render case too.
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@ -1235,7 +1235,7 @@ static HRESULT WINAPI FilterGraph2_Render(IFilterGraph2 *iface, IPin *ppinOut)
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if (to == NULL)
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{
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hr = IPin_Connect(ppinOut, pin, NULL);
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hr = FilterGraph2_ConnectDirect(iface, ppinOut, pin, NULL);
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if (SUCCEEDED(hr))
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{
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TRACE("Connected successfully %p/%p, %08x look if we should render more!\n", ppinOut, pin, hr);
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