gdi32: Use Windows paths to read Wine font directories.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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da604dce34
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0a12f25869
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@ -100,7 +100,6 @@
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#include "winreg.h"
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#include "wingdi.h"
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#include "gdi_private.h"
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#include "wine/library.h"
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#include "wine/unicode.h"
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#include "wine/debug.h"
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#include "wine/list.h"
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@ -2775,6 +2774,16 @@ static BOOL ReadFontDir(const char *dirname, BOOL external_fonts)
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return TRUE;
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}
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static void read_font_dir( const WCHAR *dirname, BOOL external_fonts )
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{
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char *unixname = wine_get_unix_file_name( dirname );
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if (unixname)
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{
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ReadFontDir( unixname, external_fonts );
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HeapFree( GetProcessHeap(), 0, unixname );
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}
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}
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#ifdef SONAME_LIBFONTCONFIG
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static BOOL fontconfig_enabled;
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@ -3024,43 +3033,33 @@ static void load_mac_fonts(void)
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#endif
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static char *get_font_dir(void)
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static void get_font_dir( WCHAR *path )
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{
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const char *build_dir, *data_dir;
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char *name = NULL;
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static const WCHAR slashW[] = {'\\',0};
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static const WCHAR fontsW[] = {'\\','f','o','n','t','s',0};
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static const WCHAR winedatadirW[] = {'W','I','N','E','D','A','T','A','D','I','R',0};
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static const WCHAR winebuilddirW[] = {'W','I','N','E','B','U','I','L','D','D','I','R',0};
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if ((data_dir = wine_get_data_dir()))
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if (GetEnvironmentVariableW( winedatadirW, path, MAX_PATH ))
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{
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if (!(name = HeapAlloc( GetProcessHeap(), 0, strlen(data_dir) + 1 + sizeof(WINE_FONT_DIR) )))
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return NULL;
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strcpy( name, data_dir );
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strcat( name, "/" );
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strcat( name, WINE_FONT_DIR );
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const char fontdir[] = WINE_FONT_DIR;
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strcatW( path, slashW );
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MultiByteToWideChar( CP_ACP, 0, fontdir, -1, path + strlenW(path), MAX_PATH - strlenW(path) );
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}
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else if ((build_dir = wine_get_build_dir()))
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else if (GetEnvironmentVariableW( winebuilddirW, path, MAX_PATH ))
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{
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if (!(name = HeapAlloc( GetProcessHeap(), 0, strlen(build_dir) + sizeof("/fonts") )))
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return NULL;
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strcpy( name, build_dir );
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strcat( name, "/fonts" );
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strcatW( path, fontsW );
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}
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return name;
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path[1] = '\\'; /* change \??\ to \\?\ */
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}
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static void get_data_dir_path( LPCWSTR file, WCHAR *path )
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{
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static const WCHAR slashW[] = {'\\','\0'};
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char *font_dir = get_font_dir();
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if (font_dir)
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{
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WCHAR *dirW = wine_get_dos_file_name( font_dir );
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strcpyW( path, dirW );
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get_font_dir( path );
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strcatW( path, slashW );
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strcatW( path, file );
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HeapFree( GetProcessHeap(), 0, dirW );
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HeapFree( GetProcessHeap(), 0, font_dir );
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}
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}
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static void get_winfonts_dir_path(LPCWSTR file, WCHAR *path)
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@ -4216,7 +4215,7 @@ static void init_font_list(void)
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static const WCHAR pathW[] = {'P','a','t','h',0};
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HKEY hkey;
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DWORD valuelen, datalen, i = 0, type, dlen, vlen;
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WCHAR windowsdir[MAX_PATH];
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WCHAR path[MAX_PATH];
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char *unixname;
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delete_external_font_keys();
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@ -4225,20 +4224,13 @@ static void init_font_list(void)
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load_system_fonts();
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/* load in the fonts from %WINDOWSDIR%\\Fonts first of all */
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GetWindowsDirectoryW(windowsdir, ARRAY_SIZE(windowsdir));
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strcatW(windowsdir, fontsW);
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if((unixname = wine_get_unix_file_name(windowsdir)))
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{
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ReadFontDir(unixname, FALSE);
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HeapFree(GetProcessHeap(), 0, unixname);
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}
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GetWindowsDirectoryW(path, ARRAY_SIZE(path));
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strcatW(path, fontsW);
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read_font_dir( path, FALSE );
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/* load the wine fonts */
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if ((unixname = get_font_dir()))
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{
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ReadFontDir(unixname, TRUE);
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HeapFree(GetProcessHeap(), 0, unixname);
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}
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get_font_dir( path );
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read_font_dir( path, TRUE );
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/* now look under HKLM\Software\Microsoft\Windows[ NT]\CurrentVersion\Fonts
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for any fonts not installed in %WINDOWSDIR%\Fonts. They will have their
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