gdi32: Use Windows paths to read Wine font directories.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alexandre Julliard 2020-04-17 12:39:15 +02:00
parent da604dce34
commit 0a12f25869
1 changed files with 31 additions and 39 deletions

View File

@ -100,7 +100,6 @@
#include "winreg.h"
#include "wingdi.h"
#include "gdi_private.h"
#include "wine/library.h"
#include "wine/unicode.h"
#include "wine/debug.h"
#include "wine/list.h"
@ -2775,6 +2774,16 @@ static BOOL ReadFontDir(const char *dirname, BOOL external_fonts)
return TRUE;
}
static void read_font_dir( const WCHAR *dirname, BOOL external_fonts )
{
char *unixname = wine_get_unix_file_name( dirname );
if (unixname)
{
ReadFontDir( unixname, external_fonts );
HeapFree( GetProcessHeap(), 0, unixname );
}
}
#ifdef SONAME_LIBFONTCONFIG
static BOOL fontconfig_enabled;
@ -3024,43 +3033,33 @@ static void load_mac_fonts(void)
#endif
static char *get_font_dir(void)
static void get_font_dir( WCHAR *path )
{
const char *build_dir, *data_dir;
char *name = NULL;
static const WCHAR slashW[] = {'\\',0};
static const WCHAR fontsW[] = {'\\','f','o','n','t','s',0};
static const WCHAR winedatadirW[] = {'W','I','N','E','D','A','T','A','D','I','R',0};
static const WCHAR winebuilddirW[] = {'W','I','N','E','B','U','I','L','D','D','I','R',0};
if ((data_dir = wine_get_data_dir()))
if (GetEnvironmentVariableW( winedatadirW, path, MAX_PATH ))
{
if (!(name = HeapAlloc( GetProcessHeap(), 0, strlen(data_dir) + 1 + sizeof(WINE_FONT_DIR) )))
return NULL;
strcpy( name, data_dir );
strcat( name, "/" );
strcat( name, WINE_FONT_DIR );
const char fontdir[] = WINE_FONT_DIR;
strcatW( path, slashW );
MultiByteToWideChar( CP_ACP, 0, fontdir, -1, path + strlenW(path), MAX_PATH - strlenW(path) );
}
else if ((build_dir = wine_get_build_dir()))
else if (GetEnvironmentVariableW( winebuilddirW, path, MAX_PATH ))
{
if (!(name = HeapAlloc( GetProcessHeap(), 0, strlen(build_dir) + sizeof("/fonts") )))
return NULL;
strcpy( name, build_dir );
strcat( name, "/fonts" );
strcatW( path, fontsW );
}
return name;
path[1] = '\\'; /* change \??\ to \\?\ */
}
static void get_data_dir_path( LPCWSTR file, WCHAR *path )
{
static const WCHAR slashW[] = {'\\','\0'};
char *font_dir = get_font_dir();
if (font_dir)
{
WCHAR *dirW = wine_get_dos_file_name( font_dir );
strcpyW( path, dirW );
strcatW( path, slashW );
strcatW( path, file );
HeapFree( GetProcessHeap(), 0, dirW );
HeapFree( GetProcessHeap(), 0, font_dir );
}
get_font_dir( path );
strcatW( path, slashW );
strcatW( path, file );
}
static void get_winfonts_dir_path(LPCWSTR file, WCHAR *path)
@ -4216,7 +4215,7 @@ static void init_font_list(void)
static const WCHAR pathW[] = {'P','a','t','h',0};
HKEY hkey;
DWORD valuelen, datalen, i = 0, type, dlen, vlen;
WCHAR windowsdir[MAX_PATH];
WCHAR path[MAX_PATH];
char *unixname;
delete_external_font_keys();
@ -4225,20 +4224,13 @@ static void init_font_list(void)
load_system_fonts();
/* load in the fonts from %WINDOWSDIR%\\Fonts first of all */
GetWindowsDirectoryW(windowsdir, ARRAY_SIZE(windowsdir));
strcatW(windowsdir, fontsW);
if((unixname = wine_get_unix_file_name(windowsdir)))
{
ReadFontDir(unixname, FALSE);
HeapFree(GetProcessHeap(), 0, unixname);
}
GetWindowsDirectoryW(path, ARRAY_SIZE(path));
strcatW(path, fontsW);
read_font_dir( path, FALSE );
/* load the wine fonts */
if ((unixname = get_font_dir()))
{
ReadFontDir(unixname, TRUE);
HeapFree(GetProcessHeap(), 0, unixname);
}
get_font_dir( path );
read_font_dir( path, TRUE );
/* now look under HKLM\Software\Microsoft\Windows[ NT]\CurrentVersion\Fonts
for any fonts not installed in %WINDOWSDIR%\Fonts. They will have their