winebus.sys: Allocate private device data separately.

And use an opaque struct unix_device as private data.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Rémi Bernon 2021-08-23 10:49:41 +02:00 committed by Alexandre Julliard
parent 7e1d1fac70
commit 09c14c6321
7 changed files with 77 additions and 41 deletions

View File

@ -40,12 +40,12 @@ typedef struct
void (*set_feature_report)(DEVICE_OBJECT *device, HID_XFER_PACKET *packet, IO_STATUS_BLOCK *io);
} platform_vtbl;
void *get_platform_private(DEVICE_OBJECT *device) DECLSPEC_HIDDEN;
struct unix_device *get_unix_device(DEVICE_OBJECT *device) DECLSPEC_HIDDEN;
/* HID Plug and Play Bus */
DEVICE_OBJECT *bus_create_hid_device(const WCHAR *busidW, WORD vid, WORD pid,
WORD input, DWORD version, DWORD uid, const WCHAR *serialW, BOOL is_gamepad,
const platform_vtbl *vtbl, DWORD platform_data_size) DECLSPEC_HIDDEN;
DEVICE_OBJECT *bus_create_hid_device(const WCHAR *busidW, WORD vid, WORD pid, WORD input,
DWORD version, DWORD uid, const WCHAR *serialW, BOOL is_gamepad,
const platform_vtbl *vtbl, struct unix_device *unix_device) DECLSPEC_HIDDEN;
DEVICE_OBJECT *bus_find_hid_device(const WCHAR *bus_id, void *platform_dev) DECLSPEC_HIDDEN;
void bus_unlink_hid_device(DEVICE_OBJECT *device) DECLSPEC_HIDDEN;
void process_hid_report(DEVICE_OBJECT *device, BYTE *report, DWORD length) DECLSPEC_HIDDEN;

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@ -103,13 +103,19 @@ static struct iohid_bus_options options;
struct platform_private
{
struct unix_device unix_device;
IOHIDDeviceRef device;
uint8_t *buffer;
};
static inline struct platform_private *impl_from_unix_device(struct unix_device *iface)
{
return CONTAINING_RECORD(iface, struct platform_private, unix_device);
}
static inline struct platform_private *impl_from_DEVICE_OBJECT(DEVICE_OBJECT *device)
{
return (struct platform_private *)get_platform_private(device);
return impl_from_unix_device(get_unix_device(device));
}
static void CFStringToWSTR(CFStringRef cstr, LPWSTR wstr, int length)
@ -137,6 +143,8 @@ static void handle_IOHIDDeviceIOHIDReportCallback(void *context,
static void free_device(DEVICE_OBJECT *device)
{
struct platform_private *private = impl_from_DEVICE_OBJECT(device);
HeapFree(GetProcessHeap(), 0, private);
}
static int compare_platform_device(DEVICE_OBJECT *device, void *platform_dev)
@ -285,6 +293,7 @@ static const platform_vtbl iohid_vtbl =
static void handle_DeviceMatchingCallback(void *context, IOReturn result, void *sender, IOHIDDeviceRef IOHIDDevice)
{
struct platform_private *private;
DEVICE_OBJECT *device;
DWORD vid, pid, version, uid;
CFStringRef str = NULL;
@ -355,14 +364,14 @@ static void handle_DeviceMatchingCallback(void *context, IOReturn result, void *
if (is_gamepad)
input = 0;
device = bus_create_hid_device(busidW, vid, pid, input,
version, uid, str ? serial_string : NULL, is_gamepad,
&iohid_vtbl, sizeof(struct platform_private));
if (!device)
ERR("Failed to create device\n");
if (!(private = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(struct platform_private))))
return;
device = bus_create_hid_device(busidW, vid, pid, input, version, uid, str ? serial_string : NULL,
is_gamepad, &iohid_vtbl, &private->unix_device);
if (!device) HeapFree(GetProcessHeap(), 0, private);
else
{
struct platform_private *private = impl_from_DEVICE_OBJECT(device);
private->device = IOHIDDevice;
private->buffer = NULL;
IoInvalidateDeviceRelations(bus_pdo, BusRelations);

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@ -110,6 +110,8 @@ static Uint16 (*pSDL_JoystickGetVendor)(SDL_Joystick * joystick);
struct platform_private
{
struct unix_device unix_device;
SDL_Joystick *sdl_joystick;
SDL_GameController *sdl_controller;
SDL_JoystickID id;
@ -128,9 +130,14 @@ struct platform_private
int haptic_effect_id;
};
static inline struct platform_private *impl_from_unix_device(struct unix_device *iface)
{
return CONTAINING_RECORD(iface, struct platform_private, unix_device);
}
static inline struct platform_private *impl_from_DEVICE_OBJECT(DEVICE_OBJECT *device)
{
return (struct platform_private *)get_platform_private(device);
return impl_from_unix_device(get_unix_device(device));
}
#define CONTROLLER_NUM_BUTTONS 11
@ -479,6 +486,8 @@ static void free_device(DEVICE_OBJECT *device)
pSDL_GameControllerClose(ext->sdl_controller);
if (ext->sdl_haptic)
pSDL_HapticClose(ext->sdl_haptic);
HeapFree(GetProcessHeap(), 0, ext);
}
static int compare_platform_device(DEVICE_OBJECT *device, void *context)
@ -730,6 +739,7 @@ static void try_remove_device(DEVICE_OBJECT *device)
static void try_add_device(unsigned int index)
{
DWORD vid = 0, pid = 0, version = 0;
struct platform_private *private;
DEVICE_OBJECT *device = NULL;
WCHAR serial[34] = {0};
char guid_str[34];
@ -788,21 +798,18 @@ static void try_add_device(unsigned int index)
if (is_xbox_gamepad)
input = 0;
device = bus_create_hid_device(sdl_busidW, vid, pid, input, version, index,
serial, is_xbox_gamepad, &sdl_vtbl, sizeof(struct platform_private));
if (!(private = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*private)))) return;
if (device)
device = bus_create_hid_device(sdl_busidW, vid, pid, input, version, index, serial, is_xbox_gamepad,
&sdl_vtbl, &private->unix_device);
if (!device) HeapFree(GetProcessHeap(), 0, private);
else
{
struct platform_private *private = impl_from_DEVICE_OBJECT(device);
private->sdl_joystick = joystick;
private->sdl_controller = controller;
private->id = id;
IoInvalidateDeviceRelations(bus_pdo, BusRelations);
}
else
{
WARN("Ignoring device %i\n", id);
}
}
static void process_device_event(SDL_Event *event)

View File

@ -99,6 +99,8 @@ static struct udev_bus_options options;
struct platform_private
{
struct unix_device unix_device;
struct udev_device *udev_device;
int device_fd;
@ -106,9 +108,14 @@ struct platform_private
int control_pipe[2];
};
static inline struct platform_private *impl_from_unix_device(struct unix_device *iface)
{
return CONTAINING_RECORD(iface, struct platform_private, unix_device);
}
static inline struct platform_private *impl_from_DEVICE_OBJECT(DEVICE_OBJECT *device)
{
return (struct platform_private *)get_platform_private(device);
return impl_from_unix_device(get_unix_device(device));
}
#ifdef HAS_PROPER_INPUT_HEADER
@ -550,6 +557,8 @@ static void hidraw_free_device(DEVICE_OBJECT *device)
close(private->device_fd);
udev_device_unref(private->udev_device);
HeapFree(GetProcessHeap(), 0, private);
}
static int compare_platform_device(DEVICE_OBJECT *device, void *platform_dev)
@ -833,7 +842,7 @@ static const platform_vtbl hidraw_vtbl =
static inline struct wine_input_private *input_impl_from_DEVICE_OBJECT(DEVICE_OBJECT *device)
{
return (struct wine_input_private*)get_platform_private(device);
return CONTAINING_RECORD(impl_from_DEVICE_OBJECT(device), struct wine_input_private, base);
}
static void lnxev_free_device(DEVICE_OBJECT *device)
@ -855,6 +864,8 @@ static void lnxev_free_device(DEVICE_OBJECT *device)
close(ext->base.device_fd);
udev_device_unref(ext->base.udev_device);
HeapFree(GetProcessHeap(), 0, ext);
}
static DWORD CALLBACK lnxev_device_report_thread(void *args);
@ -1050,6 +1061,7 @@ static void get_device_subsystem_info(struct udev_device *dev, char const *subsy
static void try_add_device(struct udev_device *dev)
{
DWORD vid = 0, pid = 0, version = 0, input = -1;
struct platform_private *private;
DEVICE_OBJECT *device = NULL;
const char *subsystem;
const char *devnode;
@ -1127,20 +1139,25 @@ static void try_add_device(struct udev_device *dev)
if (strcmp(subsystem, "hidraw") == 0)
{
device = bus_create_hid_device(hidraw_busidW, vid, pid, input, version, 0, serial, is_gamepad,
&hidraw_vtbl, sizeof(struct platform_private));
if (!(private = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(struct platform_private))))
return;
device = bus_create_hid_device(hidraw_busidW, vid, pid, input, version, 0, serial,
is_gamepad, &hidraw_vtbl, &private->unix_device);
if (!device) HeapFree(GetProcessHeap(), 0, private);
}
#ifdef HAS_PROPER_INPUT_HEADER
else if (strcmp(subsystem, "input") == 0)
{
device = bus_create_hid_device(lnxev_busidW, vid, pid, input, version, 0, serial, is_gamepad,
&lnxev_vtbl, sizeof(struct wine_input_private));
if (!(private = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(struct wine_input_private))))
return;
device = bus_create_hid_device(lnxev_busidW, vid, pid, input, version, 0, serial,
is_gamepad, &lnxev_vtbl, &private->unix_device);
if (!device) HeapFree(GetProcessHeap(), 0, private);
}
#endif
if (device)
{
struct platform_private *private = impl_from_DEVICE_OBJECT(device);
private->udev_device = udev_device_ref(dev);
private->device_fd = fd;
IoInvalidateDeviceRelations(bus_pdo, BusRelations);

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@ -139,7 +139,7 @@ struct device_extension
DWORD buffer_size;
LIST_ENTRY irp_queue;
BYTE platform_private[1];
struct unix_device *unix_device;
};
static CRITICAL_SECTION device_list_cs;
@ -171,10 +171,10 @@ static inline WCHAR *strdupW(const WCHAR *src)
return dst;
}
void *get_platform_private(DEVICE_OBJECT *device)
struct unix_device *get_unix_device(DEVICE_OBJECT *device)
{
struct device_extension *ext = (struct device_extension *)device->DeviceExtension;
return ext->platform_private;
return ext->unix_device;
}
static DWORD get_device_index(WORD vid, WORD pid, WORD input)
@ -260,9 +260,9 @@ static void remove_pending_irps(DEVICE_OBJECT *device)
}
}
DEVICE_OBJECT *bus_create_hid_device(const WCHAR *busidW, WORD vid, WORD pid,
WORD input, DWORD version, DWORD uid, const WCHAR *serialW, BOOL is_gamepad,
const platform_vtbl *vtbl, DWORD platform_data_size)
DEVICE_OBJECT *bus_create_hid_device(const WCHAR *busidW, WORD vid, WORD pid, WORD input,
DWORD version, DWORD uid, const WCHAR *serialW, BOOL is_gamepad,
const platform_vtbl *vtbl, struct unix_device *unix_device)
{
static const WCHAR device_name_fmtW[] = {'\\','D','e','v','i','c','e','\\','%','s','#','%','p',0};
struct device_extension *ext;
@ -271,19 +271,17 @@ DEVICE_OBJECT *bus_create_hid_device(const WCHAR *busidW, WORD vid, WORD pid,
UNICODE_STRING nameW;
WCHAR dev_name[256];
NTSTATUS status;
DWORD length;
TRACE("(%s, %04x, %04x, %04x, %u, %u, %s, %u, %p, %u)\n",
debugstr_w(busidW), vid, pid, input, version, uid, debugstr_w(serialW),
is_gamepad, vtbl, platform_data_size);
TRACE("bus_id %s, vid %04x, pid %04x, input %04x, version %u, uid %u, serial %s, "
"is_gamepad %u, vtbl %p, unix_device %p\n", debugstr_w(busidW), vid, pid, input,
version, uid, debugstr_w(serialW), is_gamepad, vtbl, unix_device);
if (!(pnp_dev = HeapAlloc(GetProcessHeap(), 0, sizeof(*pnp_dev))))
return NULL;
sprintfW(dev_name, device_name_fmtW, busidW, pnp_dev);
RtlInitUnicodeString(&nameW, dev_name);
length = FIELD_OFFSET(struct device_extension, platform_private[platform_data_size]);
status = IoCreateDevice(driver_obj, length, &nameW, 0, 0, FALSE, &device);
status = IoCreateDevice(driver_obj, sizeof(struct device_extension), &nameW, 0, 0, FALSE, &device);
if (status)
{
FIXME("failed to create device error %x\n", status);
@ -310,8 +308,7 @@ DEVICE_OBJECT *bus_create_hid_device(const WCHAR *busidW, WORD vid, WORD pid,
ext->last_report_size = 0;
ext->last_report_read = TRUE;
ext->buffer_size = 0;
memset(ext->platform_private, 0, platform_data_size);
ext->unix_device = unix_device;
InitializeListHead(&ext->irp_queue);
InitializeCriticalSection(&ext->cs);

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@ -27,6 +27,10 @@
#include "unixlib.h"
struct unix_device
{
};
extern NTSTATUS sdl_bus_init(void *) DECLSPEC_HIDDEN;
extern NTSTATUS sdl_bus_wait(void *) DECLSPEC_HIDDEN;
extern NTSTATUS sdl_bus_stop(void *) DECLSPEC_HIDDEN;

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@ -44,6 +44,8 @@ struct iohid_bus_options
{
};
struct unix_device;
enum unix_funcs
{
sdl_init,