gdi32: Export a bitmap conversion function.
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dfaee0f3b1
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09a1418449
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@ -200,6 +200,20 @@ BOOL init_dib_info_from_packed(dib_info *dib, const BITMAPINFOHEADER *bi, WORD u
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return init_dib_info(dib, bi, masks, color_table, num_colors, ptr, private_color_table);
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}
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BOOL init_dib_info_from_bitmapinfo(dib_info *dib, const BITMAPINFO *info, void *bits, enum dib_info_flags flags)
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{
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unsigned int colors = 0;
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void *colorptr = (char *)&info->bmiHeader + info->bmiHeader.biSize;
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const DWORD *bitfields = (info->bmiHeader.biCompression == BI_BITFIELDS) ? (DWORD *)colorptr : NULL;
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if (info->bmiHeader.biBitCount <= 8)
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{
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colors = 1 << info->bmiHeader.biBitCount;
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if (info->bmiHeader.biClrUsed) colors = info->bmiHeader.biClrUsed;
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}
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return init_dib_info( dib, &info->bmiHeader, bitfields, colors ? colorptr : NULL, colors, bits, flags );
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}
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static void clear_dib_info(dib_info *dib)
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{
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dib->color_table = NULL;
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@ -252,32 +266,23 @@ void copy_dib_color_info(dib_info *dst, const dib_info *src)
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}
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}
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/**************************************************************
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* convert_dib
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*
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* Converts src into the format specified in dst.
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*
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* FIXME: At the moment this always creates a top-down dib,
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* do we want to give the option of bottom-up?
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*/
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BOOL convert_dib(dib_info *dst, const dib_info *src)
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DWORD convert_bitmapinfo( const BITMAPINFO *src_info, void *src_bits, const RECT *src_rect,
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const BITMAPINFO *dst_info, void *dst_bits )
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{
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BOOL ret;
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RECT src_rect;
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dib_info src_dib, dst_dib;
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DWORD ret;
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dst->height = src->height;
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dst->width = src->width;
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dst->stride = ((dst->width * dst->bit_count + 31) >> 3) & ~3;
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dst->ptr_to_free = dst->bits = HeapAlloc(GetProcessHeap(), 0, dst->height * dst->stride);
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if ( !init_dib_info_from_bitmapinfo( &src_dib, src_info, src_bits, 0 ) )
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return ERROR_BAD_FORMAT;
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if ( !init_dib_info_from_bitmapinfo( &dst_dib, dst_info, dst_bits, 0 ) )
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return ERROR_BAD_FORMAT;
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src_rect.left = src_rect.top = 0;
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src_rect.right = src->width;
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src_rect.bottom = src->height;
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ret = dst_dib.funcs->convert_to( &dst_dib, &src_dib, src_rect );
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ret = dst->funcs->convert_to(dst, src, &src_rect);
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/* We shared the color tables, so there's no need to free the dib_infos here */
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if(!ret) free_dib_info(dst);
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return ret;
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if(!ret) return ERROR_BAD_FORMAT;
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return ERROR_SUCCESS;
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}
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static void update_fg_colors( dibdrv_physdev *pdev )
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@ -1285,16 +1285,30 @@ HBRUSH dibdrv_SelectBrush( PHYSDEV dev, HBRUSH hbrush )
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dib_info orig_dib;
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WORD usage = LOWORD(logbrush.lbColor);
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HPALETTE pal = (usage == DIB_PAL_COLORS) ? GetCurrentObject(dev->hdc, OBJ_PAL) : NULL;
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RECT rect;
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if(!bi) return NULL;
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if(init_dib_info_from_packed(&orig_dib, bi, usage, pal))
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{
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copy_dib_color_info(&pdev->brush_dib, &pdev->dib);
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if(convert_dib(&pdev->brush_dib, &orig_dib))
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pdev->brush_dib.height = orig_dib.height;
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pdev->brush_dib.width = orig_dib.width;
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pdev->brush_dib.stride = ((pdev->brush_dib.width * pdev->brush_dib.bit_count + 31) >> 3) & ~3;
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pdev->brush_dib.ptr_to_free = HeapAlloc( GetProcessHeap(), 0, pdev->brush_dib.height * pdev->brush_dib.stride );
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pdev->brush_dib.bits = pdev->brush_dib.ptr_to_free;
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rect.left = rect.top = 0;
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rect.right = orig_dib.width;
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rect.bottom = orig_dib.height;
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if(pdev->brush_dib.funcs->convert_to(&pdev->brush_dib, &orig_dib, &rect))
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{
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pdev->brush_rects = pattern_brush;
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pdev->defer &= ~DEFER_BRUSH;
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}
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else
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free_dib_info(&pdev->brush_dib);
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free_dib_info(&orig_dib);
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}
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GlobalUnlock((HGLOBAL)logbrush.lbHatch);
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@ -338,6 +338,9 @@ extern int DIB_GetDIBImageBytes( int width, int height, int depth ) DECLSPEC_HID
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extern int bitmap_info_size( const BITMAPINFO * info, WORD coloruse ) DECLSPEC_HIDDEN;
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extern int DIB_GetBitmapInfo( const BITMAPINFOHEADER *header, LONG *width,
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LONG *height, WORD *planes, WORD *bpp, DWORD *compr, DWORD *size ) DECLSPEC_HIDDEN;
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extern DWORD convert_bitmapinfo( const BITMAPINFO *src_info, void *src_bits, const RECT *src_rect,
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const BITMAPINFO *dst_info, void *dst_bits ) DECLSPEC_HIDDEN;
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/* driver.c */
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extern const DC_FUNCTIONS null_driver DECLSPEC_HIDDEN;
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