wined3d: Handle tessellation shaders registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2704,6 +2704,7 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register *
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break;
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case WINED3DSPR_INPUT:
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case WINED3DSPR_INCONTROLPOINT:
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if (version->type == WINED3D_SHADER_TYPE_VERTEX)
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{
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struct shader_glsl_ctx_priv *priv = ins->ctx->backend_data;
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@ -2716,7 +2717,9 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register *
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break;
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}
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if (version->type == WINED3D_SHADER_TYPE_GEOMETRY)
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if (version->type == WINED3D_SHADER_TYPE_HULL
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|| version->type == WINED3D_SHADER_TYPE_DOMAIN
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|| version->type == WINED3D_SHADER_TYPE_GEOMETRY)
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{
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if (reg->idx[0].rel_addr)
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{
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@ -2978,7 +2981,10 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register *
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break;
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case WINED3DSPR_PRIMID:
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sprintf(register_name, "uint(gl_PrimitiveIDIn)");
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if (version->type == WINED3D_SHADER_TYPE_GEOMETRY)
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sprintf(register_name, "uint(gl_PrimitiveIDIn)");
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else
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sprintf(register_name, "uint(gl_PrimitiveID)");
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break;
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case WINED3DSPR_IDXTEMP:
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@ -2996,6 +3002,7 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register *
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break;
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case WINED3DSPR_GSINSTID:
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case WINED3DSPR_OUTPOINTID:
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if (gl_info->supported[ARB_SHADING_LANGUAGE_420PACK])
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sprintf(register_name, "gl_InvocationID");
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else
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@ -3014,6 +3021,10 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register *
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sprintf(register_name, "ivec3(gl_LocalInvocationID)");
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break;
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case WINED3DSPR_TESSCOORD:
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sprintf(register_name, "gl_TessCoord");
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break;
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default:
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FIXME("Unhandled register type %#x.\n", reg->type);
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sprintf(register_name, "unrecognized_register");
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@ -3167,6 +3178,7 @@ static void shader_glsl_add_src_param_ext(const struct wined3d_shader_instructio
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case WINED3DSPR_GSINSTID:
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case WINED3DSPR_LOCALTHREADID:
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case WINED3DSPR_LOCALTHREADINDEX:
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case WINED3DSPR_OUTPOINTID:
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case WINED3DSPR_THREADGROUPID:
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case WINED3DSPR_THREADID:
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param_data_type = WINED3D_DATA_INT;
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