include: Fix signature of CreateWrap macros in d3drm.

This commit is contained in:
Vijay Kiran Kamuju 2010-11-03 14:22:49 -04:00 committed by Alexandre Julliard
parent 3151ef0d06
commit 0985657ffa
1 changed files with 3 additions and 3 deletions

View File

@ -155,7 +155,7 @@ DECLARE_INTERFACE_(IDirect3DRM,IUnknown)
#define IDirect3DRM_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b) #define IDirect3DRM_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b)
#define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i) #define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
#define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g) #define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g)
#define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) #define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
#define IDirect3DRM_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c) #define IDirect3DRM_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
#define IDirect3DRM_LoadTexture(p,a,b) (p)->LoadTexture(a,b) #define IDirect3DRM_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
#define IDirect3DRM_LoadTextureFromResource(p,a,b) (p)->LoadTextureFromResource(a,b) #define IDirect3DRM_LoadTextureFromResource(p,a,b) (p)->LoadTextureFromResource(a,b)
@ -291,7 +291,7 @@ DECLARE_INTERFACE_(IDirect3DRM2,IUnknown)
#define IDirect3DRM2_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b) #define IDirect3DRM2_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b)
#define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i) #define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
#define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g) #define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g)
#define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) #define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
#define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c) #define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
#define IDirect3DRM2_LoadTexture(p,a,b) (p)->LoadTexture(a,b) #define IDirect3DRM2_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
#define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d) #define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d)
@ -438,7 +438,7 @@ DECLARE_INTERFACE_(IDirect3DRM3,IUnknown)
#define IDirect3DRM3_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b) #define IDirect3DRM3_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b)
#define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i) #define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
#define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g) #define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g)
#define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) #define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
#define IDirect3DRM3_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c) #define IDirect3DRM3_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
#define IDirect3DRM3_LoadTexture(p,a,b) (p)->LoadTexture(a,b) #define IDirect3DRM3_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
#define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d) #define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d)