diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 326c8ba8bb4..934204037cc 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3639,6 +3639,8 @@ UINT count) { This->highest_dirty_vs_const = max(This->highest_dirty_vs_const, start+count+1); IWineD3DDeviceImpl_MarkStateDirty(This, STATE_VERTEXSHADERCONSTANT); + memset(This->updateStateBlock->changed.vertexShaderConstantsF + start, 1, + sizeof(*This->updateStateBlock->changed.vertexShaderConstantsF) * count); return WINED3D_OK; } @@ -4072,6 +4074,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetPixelShaderConstantF_DirtyConst( This->highest_dirty_ps_const = max(This->highest_dirty_ps_const, start+count+1); IWineD3DDeviceImpl_MarkStateDirty(This, STATE_PIXELSHADERCONSTANT); + memset(This->updateStateBlock->changed.pixelShaderConstantsF + start, 1, + sizeof(*This->updateStateBlock->changed.pixelShaderConstantsF) * count); return WINED3D_OK; }