From 093d7d00c5008c4b8be8f3357f3d3d988bd8a12b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Fri, 25 Jan 2008 18:18:55 +0100 Subject: [PATCH] wined3d: Mark textures dirty on UnLoad. --- dlls/wined3d/basetexture.c | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/wined3d/basetexture.c b/dlls/wined3d/basetexture.c index da574a1e072..8015f7d3466 100644 --- a/dlls/wined3d/basetexture.c +++ b/dlls/wined3d/basetexture.c @@ -122,6 +122,7 @@ void WINAPI IWineD3DBaseTextureImpl_UnLoad(IWineD3DBaseTexture *iface This->baseTexture.textureName = 0; LEAVE_GL(); } + This->baseTexture.dirty = TRUE; } WINED3DRESOURCETYPE WINAPI IWineD3DBaseTextureImpl_GetType(IWineD3DBaseTexture *iface) {