d3dx9/tests: Fix messed up parameters.
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@ -473,7 +473,7 @@ static void test_D3DXCreateTexture(IDirect3DDevice9 *device)
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IDirect3DDevice9_GetDeviceCaps(device, &caps);
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hr = D3DXCreateTexture(NULL, 0, 0, 0, 0, D3DX_DEFAULT, 0, D3DPOOL_DEFAULT);
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hr = D3DXCreateTexture(NULL, 0, 0, 0, 0, D3DX_DEFAULT, D3DPOOL_DEFAULT, NULL);
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ok(hr == D3DERR_INVALIDCALL, "D3DXCreateTexture returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
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/* width and height tests */
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