d2d1/tests: Add tests for effect inputs.

Signed-off-by: Ziqing Hui <zhui@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Ziqing Hui 2021-08-05 16:06:01 +08:00 committed by Alexandre Julliard
parent bd4b717702
commit 08c73bb85f
1 changed files with 78 additions and 4 deletions

View File

@ -9680,13 +9680,16 @@ static void test_mt_factory(BOOL d3d11)
static void test_effect(BOOL d3d11)
{
unsigned int i, min_inputs, max_inputs, str_size;
unsigned int i, j, min_inputs, max_inputs, str_size, input_count;
D2D1_BITMAP_PROPERTIES bitmap_desc;
D2D1_BUFFER_PRECISION precision;
ID2D1Image *image_a, *image_b;
struct d2d1_test_context ctx;
ID2D1DeviceContext *context;
ID2D1Factory1 *factory;
ID2D1Bitmap *bitmap;
ID2D1Effect *effect;
D2D1_SIZE_U size;
BYTE buffer[64];
BOOL cached;
CLSID clsid;
@ -9695,14 +9698,15 @@ static void test_effect(BOOL d3d11)
const struct effect_test
{
const CLSID *clsid;
UINT32 default_input_count;
UINT32 min_inputs;
UINT32 max_inputs;
}
effect_tests[] =
{
{&CLSID_D2D12DAffineTransform, 1, 1},
{&CLSID_D2D13DPerspectiveTransform, 1, 1},
{&CLSID_D2D1Composite, 1, 0xffffffff},
{&CLSID_D2D12DAffineTransform, 1, 1, 1},
{&CLSID_D2D13DPerspectiveTransform, 1, 1, 1},
{&CLSID_D2D1Composite, 2, 1, 0xffffffff},
};
if (!init_test_context(&ctx, d3d11))
@ -9797,6 +9801,76 @@ static void test_effect(BOOL d3d11)
max_inputs, test->max_inputs);
}
input_count = ID2D1Effect_GetInputCount(effect);
todo_wine
ok (input_count == test->default_input_count, "Got unexpected input count %u, expected %u.\n",
input_count, test->default_input_count);
input_count = (test->max_inputs < 16 ? test->max_inputs : 16);
for (j = 0; j < input_count + 4; ++j)
{
winetest_push_context("Input %u", j);
hr = ID2D1Effect_SetInputCount(effect, j);
if (j < test->min_inputs || j > test->max_inputs)
todo_wine
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
else
todo_wine
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
winetest_pop_context();
}
input_count = ID2D1Effect_GetInputCount(effect);
for (j = 0; j < input_count + 4; ++j)
{
winetest_push_context("Input %u", j);
ID2D1Effect_GetInput(effect, j, &image_a);
todo_wine
ok(image_a == NULL, "Got unexpected image_a %p.\n", image_a);
winetest_pop_context();
}
set_size_u(&size, 1, 1);
bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
bitmap_desc.dpiX = 96.0f;
bitmap_desc.dpiY = 96.0f;
hr = ID2D1RenderTarget_CreateBitmap(ctx.rt, size, NULL, 4, &bitmap_desc, &bitmap);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
ID2D1Effect_SetInput(effect, 0, (ID2D1Image *)bitmap, FALSE);
for (j = 0; j < input_count + 4; ++j)
{
winetest_push_context("Input %u", j);
image_a = (ID2D1Image *)0xdeadbeef;
ID2D1Effect_GetInput(effect, j, &image_a);
if (j == 0)
{
todo_wine
ok(image_a == (ID2D1Image *)bitmap, "Got unexpected image_a %p.\n", image_a);
if (image_a == (ID2D1Image *)bitmap)
ID2D1Image_Release(image_a);
}
else
{
todo_wine
ok(image_a == NULL, "Got unexpected image_a %p.\n", image_a);
}
winetest_pop_context();
}
for (j = input_count; j < input_count + 4; ++j)
{
winetest_push_context("Input %u", j);
image_a = (ID2D1Image *)0xdeadbeef;
ID2D1Effect_SetInput(effect, j, (ID2D1Image *)bitmap, FALSE);
ID2D1Effect_GetInput(effect, j, &image_a);
todo_wine
ok(image_a == NULL, "Got unexpected image_a %p.\n", image_a);
winetest_pop_context();
}
ID2D1Bitmap_Release(bitmap);
ID2D1Effect_Release(effect);
winetest_pop_context();
}