ddraw: Use IsRectEmpty() instead of open coding it.

Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Michael Stefaniuc 2016-05-03 21:43:55 +02:00 committed by Alexandre Julliard
parent 128e6b5975
commit 08201eef3c
1 changed files with 1 additions and 2 deletions

View File

@ -6118,8 +6118,7 @@ static HRESULT d3d_device7_Load(IDirect3DDevice7 *iface, IDirectDrawSurface7 *ds
* for it may be divided. If any dimension of dest is larger than source, it can't be * for it may be divided. If any dimension of dest is larger than source, it can't be
* mip level subset, so an error can be returned early. * mip level subset, so an error can be returned early.
*/ */
if (srcrect.left >= srcrect.right || srcrect.top >= srcrect.bottom || if (IsRectEmpty(&srcrect) || srcrect.right > src->surface_desc.dwWidth ||
srcrect.right > src->surface_desc.dwWidth ||
srcrect.bottom > src->surface_desc.dwHeight || srcrect.bottom > src->surface_desc.dwHeight ||
destpoint.x + srcrect.right - srcrect.left > src->surface_desc.dwWidth || destpoint.x + srcrect.right - srcrect.left > src->surface_desc.dwWidth ||
destpoint.y + srcrect.bottom - srcrect.top > src->surface_desc.dwHeight || destpoint.y + srcrect.bottom - srcrect.top > src->surface_desc.dwHeight ||