server: Release atoms when destroying a window class.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46180 Signed-off-by: Ralf Habacker <ralf.habacker@freenet.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -115,6 +115,8 @@ static void ClassTest(HINSTANCE hInstance, BOOL global)
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return;
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return;
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ok(classatom, "failed to register class\n");
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ok(classatom, "failed to register class\n");
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ok(GetClipboardFormatNameW(classatom, str, ARRAY_SIZE(str)) != 0, "atom not found\n");
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ok(!RegisterClassW (&cls),
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ok(!RegisterClassW (&cls),
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"RegisterClass of the same class should fail for the second time\n");
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"RegisterClass of the same class should fail for the second time\n");
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@ -230,6 +232,8 @@ static void ClassTest(HINSTANCE hInstance, BOOL global)
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ok(UnregisterClassW(className, hInstance),
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ok(UnregisterClassW(className, hInstance),
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"UnregisterClass() failed\n");
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"UnregisterClass() failed\n");
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ok(GetClipboardFormatNameW(classatom, str, ARRAY_SIZE(str)) == 0,
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"atom still found\n");
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return;
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return;
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}
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}
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@ -76,6 +76,8 @@ static struct window_class *create_class( struct process *process, int extra_byt
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static void destroy_class( struct window_class *class )
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static void destroy_class( struct window_class *class )
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{
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{
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release_global_atom( NULL, class->atom );
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release_global_atom( NULL, class->base_atom );
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list_remove( &class->entry );
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list_remove( &class->entry );
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release_object( class->process );
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release_object( class->process );
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free( class );
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free( class );
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