From 07832261b5001cc7e581cfc17f65eb0c63f6e2f3 Mon Sep 17 00:00:00 2001 From: Chip Davis Date: Fri, 3 Apr 2020 11:06:03 -0500 Subject: [PATCH] d3d11: Introduce a function to convert D3D11 blend ops to wined3d. Signed-off-by: Chip Davis Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d11/state.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c index da2768880ff..eb3080d55cb 100644 --- a/dlls/d3d11/state.c +++ b/dlls/d3d11/state.c @@ -308,6 +308,11 @@ static enum wined3d_blend wined3d_blend_from_d3d11(D3D11_BLEND factor) return (enum wined3d_blend)factor; } +static enum wined3d_blend_op wined3d_blend_op_from_d3d11(D3D11_BLEND_OP op) +{ + return (enum wined3d_blend_op)op; +} + HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC *desc, struct d3d_blend_state **state) { @@ -392,10 +397,10 @@ HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC wined3d_desc.rt[i].enable = desc->RenderTarget[i].BlendEnable; wined3d_desc.rt[i].src = wined3d_blend_from_d3d11(desc->RenderTarget[i].SrcBlend); wined3d_desc.rt[i].dst = wined3d_blend_from_d3d11(desc->RenderTarget[i].DestBlend); - wined3d_desc.rt[i].op = desc->RenderTarget[i].BlendOp; + wined3d_desc.rt[i].op = wined3d_blend_op_from_d3d11(desc->RenderTarget[i].BlendOp); wined3d_desc.rt[i].src_alpha = wined3d_blend_from_d3d11(desc->RenderTarget[i].SrcBlendAlpha); wined3d_desc.rt[i].dst_alpha = wined3d_blend_from_d3d11(desc->RenderTarget[i].DestBlendAlpha); - wined3d_desc.rt[i].op_alpha = desc->RenderTarget[i].BlendOpAlpha; + wined3d_desc.rt[i].op_alpha = wined3d_blend_op_from_d3d11(desc->RenderTarget[i].BlendOpAlpha); wined3d_desc.rt[i].writemask = desc->RenderTarget[i].RenderTargetWriteMask; }