d3dx9: Factor out free_parameter_object_data() function.
Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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07562f1e39
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@ -542,16 +542,21 @@ static void free_sampler(struct d3dx_sampler *sampler)
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static void d3dx_pool_release_shared_parameter(struct d3dx_top_level_parameter *param);
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static void d3dx_pool_release_shared_parameter(struct d3dx_top_level_parameter *param);
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static void free_parameter_data(struct d3dx_parameter *param, BOOL child)
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static void free_parameter_object_data(struct d3dx_parameter *param, const void *data, unsigned int bytes)
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{
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{
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if (!param->data)
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unsigned int i, count;
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if (param->class != D3DXPC_OBJECT)
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return;
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return;
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if (param->class == D3DXPC_OBJECT && !param->element_count)
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count = min(param->element_count ? param->element_count : 1, bytes / sizeof(void *));
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for (i = 0; i < count; ++i)
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{
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{
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switch (param->type)
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switch (param->type)
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{
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{
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case D3DXPT_STRING:
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case D3DXPT_STRING:
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heap_free(*(char **)param->data);
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heap_free(((char **)data)[i]);
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break;
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break;
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case D3DXPT_TEXTURE:
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case D3DXPT_TEXTURE:
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@ -561,7 +566,8 @@ static void free_parameter_data(struct d3dx_parameter *param, BOOL child)
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case D3DXPT_TEXTURECUBE:
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case D3DXPT_TEXTURECUBE:
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case D3DXPT_PIXELSHADER:
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case D3DXPT_PIXELSHADER:
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case D3DXPT_VERTEXSHADER:
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case D3DXPT_VERTEXSHADER:
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if (*(IUnknown **)param->data) IUnknown_Release(*(IUnknown **)param->data);
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if (*(IUnknown **)data)
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IUnknown_Release(((IUnknown **)data)[i]);
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break;
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break;
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case D3DXPT_SAMPLER:
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case D3DXPT_SAMPLER:
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@ -569,7 +575,8 @@ static void free_parameter_data(struct d3dx_parameter *param, BOOL child)
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case D3DXPT_SAMPLER2D:
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case D3DXPT_SAMPLER2D:
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case D3DXPT_SAMPLER3D:
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case D3DXPT_SAMPLER3D:
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case D3DXPT_SAMPLERCUBE:
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case D3DXPT_SAMPLERCUBE:
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free_sampler((struct d3dx_sampler *)param->data);
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assert(count == 1);
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free_sampler((struct d3dx_sampler *)data);
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return;
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return;
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default:
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default:
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@ -577,6 +584,16 @@ static void free_parameter_data(struct d3dx_parameter *param, BOOL child)
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break;
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break;
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}
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}
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}
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}
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}
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static void free_parameter_data(struct d3dx_parameter *param, BOOL child)
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{
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if (!param->data)
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return;
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if (!param->element_count)
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free_parameter_object_data(param, param->data, param->bytes);
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if (!child || is_param_type_sampler(param->type))
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if (!child || is_param_type_sampler(param->type))
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heap_free(param->data);
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heap_free(param->data);
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}
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}
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