d3d9/tests: Accept 64-bit Windows FPU setup behavior.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4390,14 +4390,15 @@ static const GUID d3d9_private_data_test_guid =
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static void test_fpu_setup(void)
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{
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#if defined(D3D9_TEST_SET_FPU_CW) && defined(D3D9_TEST_GET_FPU_CW)
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static const BOOL is_64bit = sizeof(void *) > sizeof(int);
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IUnknown dummy_object = {&dummy_object_vtbl};
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struct device_desc device_desc;
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IDirect3DSurface9 *surface;
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IDirect3DDevice9 *device;
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WORD cw, expected_cw;
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HWND window = NULL;
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IDirect3D9 *d3d9;
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WORD cw;
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IDirect3DSurface9 *surface;
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HRESULT hr;
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IUnknown dummy_object = {&dummy_object_vtbl};
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window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_CAPTION, 0, 0,
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registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, 0, 0, 0, 0);
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@ -4421,8 +4422,11 @@ static void test_fpu_setup(void)
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goto done;
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}
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expected_cw = is_64bit ? 0xf60 : 0x7f;
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cw = get_fpu_cw();
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ok(cw == 0x7f, "cw is %#x, expected 0x7f.\n", cw);
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todo_wine_if(is_64bit)
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ok(cw == expected_cw, "cw is %#x, expected %#x.\n", cw, expected_cw);
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hr = IDirect3DDevice9_GetRenderTarget(device, 0, &surface);
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ok(SUCCEEDED(hr), "Failed to get render target surface, hr %#x.\n", hr);
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@ -4431,7 +4435,8 @@ static void test_fpu_setup(void)
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hr = IDirect3DSurface9_SetPrivateData(surface, &d3d9_private_data_test_guid,
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&dummy_object, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
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ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr);
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ok(callback_cw == 0x7f, "Callback cw is %#x, expected 0x7f.\n", callback_cw);
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todo_wine_if(is_64bit)
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ok(callback_cw == expected_cw, "Callback cw is %#x, expected %#x.\n", callback_cw, expected_cw);
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ok(callback_tid == GetCurrentThreadId(), "Got unexpected thread id.\n");
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cw = get_fpu_cw();
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ok(cw == 0xf60, "cw is %#x, expected 0xf60.\n", cw);
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