wined3d: Acquire references to updated resources for command lists by inspecting CS packets.

Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jan Sikorski 2022-01-26 15:43:35 +01:00 committed by Alexandre Julliard
parent 7ea8192bb4
commit 06a5337f7b
1 changed files with 18 additions and 0 deletions

View File

@ -3684,6 +3684,15 @@ static void wined3d_cs_packet_decref_objects(const struct wined3d_cs_packet *pac
break;
}
case WINED3D_CS_OP_UPDATE_SUB_RESOURCE:
{
struct wined3d_cs_update_sub_resource *op;
op = (struct wined3d_cs_update_sub_resource *)packet->data;
wined3d_resource_decref(op->resource);
break;
}
default:
break;
}
@ -3886,6 +3895,15 @@ static void wined3d_cs_packet_incref_objects(struct wined3d_cs_packet *packet)
break;
}
case WINED3D_CS_OP_UPDATE_SUB_RESOURCE:
{
struct wined3d_cs_update_sub_resource *op;
op = (struct wined3d_cs_update_sub_resource *)packet->data;
wined3d_resource_incref(op->resource);
break;
}
default:
break;
}