d3drm: Implement d3drm_frame3_AddScale().
Signed-off-by: Jeff Smith <whydoubt@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1078,25 +1078,72 @@ static HRESULT WINAPI d3drm_frame1_AddTranslation(IDirect3DRMFrame *iface,
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static HRESULT WINAPI d3drm_frame3_AddScale(IDirect3DRMFrame3 *iface,
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D3DRMCOMBINETYPE type, D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
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{
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FIXME("iface %p, type %#x, sx %.8e, sy %.8e, sz %.8e stub!\n", iface, type, sx, sy, sz);
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struct d3drm_frame *frame = impl_from_IDirect3DRMFrame3(iface);
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return E_NOTIMPL;
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TRACE("iface %p, type %#x, sx %.8e, sy %.8e, sz %.8e.\n", iface, type, sx, sy, sz);
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switch (type)
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{
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case D3DRMCOMBINE_REPLACE:
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frame->transform = identity;
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frame->transform._11 = sx;
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frame->transform._22 = sy;
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frame->transform._33 = sz;
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break;
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case D3DRMCOMBINE_BEFORE:
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frame->transform._11 *= sx;
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frame->transform._12 *= sx;
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frame->transform._13 *= sx;
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frame->transform._21 *= sy;
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frame->transform._22 *= sy;
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frame->transform._23 *= sy;
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frame->transform._31 *= sz;
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frame->transform._32 *= sz;
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frame->transform._33 *= sz;
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break;
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case D3DRMCOMBINE_AFTER:
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frame->transform._11 *= sx;
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frame->transform._12 *= sy;
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frame->transform._13 *= sz;
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frame->transform._21 *= sx;
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frame->transform._22 *= sy;
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frame->transform._23 *= sz;
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frame->transform._31 *= sx;
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frame->transform._32 *= sy;
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frame->transform._33 *= sz;
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frame->transform._41 *= sx;
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frame->transform._42 *= sy;
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frame->transform._43 *= sz;
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break;
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default:
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FIXME("Unhandled type %#x.\n", type);
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return D3DRMERR_BADVALUE;
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}
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return D3DRM_OK;
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}
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static HRESULT WINAPI d3drm_frame2_AddScale(IDirect3DRMFrame2 *iface,
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D3DRMCOMBINETYPE type, D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
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{
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FIXME("iface %p, type %#x, sx %.8e, sy %.8e, sz %.8e stub!\n", iface, type, sx, sy, sz);
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struct d3drm_frame *frame = impl_from_IDirect3DRMFrame2(iface);
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return E_NOTIMPL;
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TRACE("iface %p, type %#x, sx %.8e, sy %.8e, sz %.8e.\n", iface, type, sx, sy, sz);
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return d3drm_frame3_AddScale(&frame->IDirect3DRMFrame3_iface, type, sx, sy, sz);
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}
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static HRESULT WINAPI d3drm_frame1_AddScale(IDirect3DRMFrame *iface,
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D3DRMCOMBINETYPE type, D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
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{
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FIXME("iface %p, type %#x, sx %.8e, sy %.8e, sz %.8e stub!\n", iface, type, sx, sy, sz);
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struct d3drm_frame *frame = impl_from_IDirect3DRMFrame(iface);
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return E_NOTIMPL;
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TRACE("iface %p, type %#x, sx %.8e, sy %.8e, sz %.8e.\n", iface, type, sx, sy, sz);
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return d3drm_frame3_AddScale(&frame->IDirect3DRMFrame3_iface, type, sx, sy, sz);
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}
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static HRESULT WINAPI d3drm_frame3_AddRotation(IDirect3DRMFrame3 *iface,
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@ -2870,6 +2870,51 @@ static void test_frame_transform(void)
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0.0f, 0.0f, 2.0f, 0.0f,
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3.0f, 3.0f, 3.0f, 1.0f, 1);
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frame_set_transform(frame,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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3.0f, 3.0f, 3.0f, 1.0f);
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hr = IDirect3DRMFrame_AddScale(frame, D3DRMCOMBINE_REPLACE, 2.0f, 2.0f, 2.0f);
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ok(hr == D3DRM_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DRMFrame_GetTransform(frame, matrix);
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ok(hr == D3DRM_OK, "Got unexpected hr %#x.\n", hr);
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expect_matrix(matrix,
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2.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 2.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 2.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f, 1);
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frame_set_transform(frame,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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3.0f, 3.0f, 3.0f, 1.0f);
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hr = IDirect3DRMFrame_AddScale(frame, D3DRMCOMBINE_BEFORE, 2.0f, 2.0f, 2.0f);
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ok(hr == D3DRM_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DRMFrame_GetTransform(frame, matrix);
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ok(hr == D3DRM_OK, "Got unexpected hr %#x.\n", hr);
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expect_matrix(matrix,
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2.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 2.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 2.0f, 0.0f,
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3.0f, 3.0f, 3.0f, 1.0f, 1);
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frame_set_transform(frame,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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3.0f, 3.0f, 3.0f, 1.0f);
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hr = IDirect3DRMFrame_AddScale(frame, D3DRMCOMBINE_AFTER, 2.0f, 2.0f, 2.0f);
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ok(hr == D3DRM_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DRMFrame_GetTransform(frame, matrix);
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ok(hr == D3DRM_OK, "Got unexpected hr %#x.\n", hr);
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expect_matrix(matrix,
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2.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 2.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 2.0f, 0.0f,
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6.0f, 6.0f, 6.0f, 1.0f, 1);
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IDirect3DRMFrame_Release(frame);
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IDirect3DRM_Release(d3drm);
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}
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